Commit History

Author SHA1 Message Date
  Lasse Öörni bdce4b3dba Move API-specific Graphics class member variables to GraphicsImpl. Rename WindowMoved & WindowResized to OnWindow.. to match convention used elsewhere (eg. OnNodeSet) Change windowIcon_ member to WeakPtr to ensure safety in later access. Minor class comment fixes. 9 years ago
  Lasse Öörni 6c77b75813 Cleanup ShaderParameter related code. 9 years ago
  Lasse Öörni f8d636426c Make ShaderVariation class header API-agnostic. 9 years ago
  Lasse Öörni 1ba87dae4c Get rid of API-specific GPUObject class header & implementation. 9 years ago
  Lasse Öörni 489356a29f Cleanup editor debug icon code to not do constant resizes of billboardsets to zero and back, and to use fixed screen size mode to eliminate need for manual sizing. BillboardSet::SetNumBillboards() is no-op if count remains same. Fix BillboardSet fixed size bug when changing between ortho & perspective camera. Do not care to resize scratch buffer smaller if it's below 1MB. Add scratch buffer debug messages also to OpenGL Graphics class for consistency. Closes #1434. 9 years ago
  Yusuf Umar f9e65027e3 Implementing RibbonTrail 9 years ago
  Yao Wei Tjong 姚伟忠 a5b4512966 Reduce direct exposure to SDL headers as much as possible. 9 years ago
  Yao Wei Tjong 姚伟忠 3ab69da3af Use __ANDROID__ compiler define consistently. 9 years ago
  Yao Wei Tjong 姚伟忠 64d975ba1a Add initial build support for generic ARM platform. 9 years ago
  Lasse Öörni cac0d0e5aa Add note of potential bug on old GPU's and seamless cube map extension. 9 years ago
  Lasse Öörni ec05d239f3 Check seamless cubemap extension before trying to enable it on GL2. Related to #1380. 9 years ago
  Lasse Öörni 0095fbb41e Unix named pipe support. Fixed GCC warning in OGLGraphics.cpp. Closes #1346. 9 years ago
  Lasse Öörni 97bf7fa8a2 Fix crash when driver allows GL version 3.2 but doesn't support instancing. 9 years ago
  Yao Wei Tjong 姚伟忠 31d362f879 Add new engine parameter for enabling/disabling high DPI window mode. 9 years ago
  Lasse Öörni d80e5f9a32 Simplify OpenGL code. 9 years ago
  svifylabs e94d00517c fix compile error and added runtime check 9 years ago
  svifylabs c09b638524 Add Graphics draw call with baseVertexIndex (offset) 9 years ago
  Lasse Öörni c003af1114 Merge branch 'master' into vertexdeclaration 9 years ago
  Lasse Öörni 3f861d67dd Enable seamless cubemap if possible on desktop GL (from 1vanK). Clarify meaning of Light::SetShadowIntensity(). 9 years ago
  Lasse Öörni 7b738c54ac Merge branch 'master' into vertexdeclaration 9 years ago
  Lasse Öörni 49400b4b19 Fix using SDL booleans instead of window flags in SDL_SetWindowFullscreen(). Does not change actual behavior since SDL_TRUE & SDL_WINDOW_FULLSCREEN both equal 1. 9 years ago
  Lasse Öörni 9cd0cbb200 Prevent taking screenshot when device is lost. 9 years ago
  Lasse Öörni 5dc030c1dd Prevent taking screenshot when device is lost. 9 years ago
  Lasse Öörni d6ccd8a644 Reinstate the "null VBO" check to prevent crash from rendering with an uninitialized vertex buffer. 9 years ago
  Lasse Öörni 8215c42e37 OpenGL arbitrary vertex attributes. Change GLSL attribute indexing to zero-based to match HLSL, so the second texcoord (lightmaps, billboard sizes) is now called texCoord1, and instancing texcoords are texCoord4,5,6. 9 years ago
  Lasse Öörni b8e2df4373 Merge pull request #1298 from cosmy1/patch-9 9 years ago
  cosmy1 a6b9fb3f8b Use _WIN32 for code consistency 9 years ago
  reattiva 88d403b9b8 Added Texture2DArray. 9 years ago
  Yao Wei Tjong 姚伟忠 5bcd5e4b1d Merge SDL 2.0.4 10 years ago
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 years ago