Lasse Öörni
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bdce4b3dba
Move API-specific Graphics class member variables to GraphicsImpl. Rename WindowMoved & WindowResized to OnWindow.. to match convention used elsewhere (eg. OnNodeSet) Change windowIcon_ member to WeakPtr to ensure safety in later access. Minor class comment fixes.
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9 years ago |
Lasse Öörni
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6c77b75813
Cleanup ShaderParameter related code.
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9 years ago |
Lasse Öörni
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f8d636426c
Make ShaderVariation class header API-agnostic.
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9 years ago |
Lasse Öörni
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1ba87dae4c
Get rid of API-specific GPUObject class header & implementation.
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9 years ago |
Lasse Öörni
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489356a29f
Cleanup editor debug icon code to not do constant resizes of billboardsets to zero and back, and to use fixed screen size mode to eliminate need for manual sizing. BillboardSet::SetNumBillboards() is no-op if count remains same. Fix BillboardSet fixed size bug when changing between ortho & perspective camera. Do not care to resize scratch buffer smaller if it's below 1MB. Add scratch buffer debug messages also to OpenGL Graphics class for consistency. Closes #1434.
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9 years ago |
Yusuf Umar
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f9e65027e3
Implementing RibbonTrail
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9 years ago |
Yao Wei Tjong 姚伟忠
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a5b4512966
Reduce direct exposure to SDL headers as much as possible.
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9 years ago |
Yao Wei Tjong 姚伟忠
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3ab69da3af
Use __ANDROID__ compiler define consistently.
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9 years ago |
Yao Wei Tjong 姚伟忠
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64d975ba1a
Add initial build support for generic ARM platform.
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9 years ago |
Lasse Öörni
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cac0d0e5aa
Add note of potential bug on old GPU's and seamless cube map extension.
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9 years ago |
Lasse Öörni
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ec05d239f3
Check seamless cubemap extension before trying to enable it on GL2. Related to #1380.
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9 years ago |
Lasse Öörni
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0095fbb41e
Unix named pipe support. Fixed GCC warning in OGLGraphics.cpp. Closes #1346.
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9 years ago |
Lasse Öörni
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97bf7fa8a2
Fix crash when driver allows GL version 3.2 but doesn't support instancing.
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9 years ago |
Yao Wei Tjong 姚伟忠
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31d362f879
Add new engine parameter for enabling/disabling high DPI window mode.
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9 years ago |
Lasse Öörni
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d80e5f9a32
Simplify OpenGL code.
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9 years ago |
svifylabs
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e94d00517c
fix compile error and added runtime check
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9 years ago |
svifylabs
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c09b638524
Add Graphics draw call with baseVertexIndex (offset)
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9 years ago |
Lasse Öörni
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c003af1114
Merge branch 'master' into vertexdeclaration
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9 years ago |
Lasse Öörni
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3f861d67dd
Enable seamless cubemap if possible on desktop GL (from 1vanK). Clarify meaning of Light::SetShadowIntensity().
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9 years ago |
Lasse Öörni
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7b738c54ac
Merge branch 'master' into vertexdeclaration
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9 years ago |
Lasse Öörni
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49400b4b19
Fix using SDL booleans instead of window flags in SDL_SetWindowFullscreen(). Does not change actual behavior since SDL_TRUE & SDL_WINDOW_FULLSCREEN both equal 1.
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9 years ago |
Lasse Öörni
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9cd0cbb200
Prevent taking screenshot when device is lost.
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9 years ago |
Lasse Öörni
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5dc030c1dd
Prevent taking screenshot when device is lost.
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9 years ago |
Lasse Öörni
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d6ccd8a644
Reinstate the "null VBO" check to prevent crash from rendering with an uninitialized vertex buffer.
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9 years ago |
Lasse Öörni
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8215c42e37
OpenGL arbitrary vertex attributes. Change GLSL attribute indexing to zero-based to match HLSL, so the second texcoord (lightmaps, billboard sizes) is now called texCoord1, and instancing texcoords are texCoord4,5,6.
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9 years ago |
Lasse Öörni
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b8e2df4373
Merge pull request #1298 from cosmy1/patch-9
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9 years ago |
cosmy1
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a6b9fb3f8b
Use _WIN32 for code consistency
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9 years ago |
reattiva
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88d403b9b8
Added Texture2DArray.
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9 years ago |
Yao Wei Tjong 姚伟忠
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5bcd5e4b1d
Merge SDL 2.0.4
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10 years ago |
urho3d-travis-ci
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c4f6f315ff
Travis CI: bump copyright to 2016.
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10 years ago |