Lasse Öörni
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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пре 12 година |
Lasse Öörni
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26402a255a
Renamed Camera::GetInverseWorldTransform() to Camera::GetView() as world transform includes scale, but camera view matrix should be unaffected by it.
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пре 12 година |
Lasse Öörni
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c0dbf7f545
Generalized the factory category for all objects.
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пре 12 година |
Wei Tjong Yao
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8d1c28bc3e
Group components into categories. In the Editor app, dynamically create the menu structure based on the component categories. Added new GetCategory() method in Component class and exposed it to script. Reviewed and fixed as necessary the default attributes registration of Component's descendant classes. Removed 'Attenuation' and 'Panning' attributes from SoundSource3D as they are updated constantly in this class. Enhanced Context class to 'register' component category during the component factory registration.
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пре 12 година |
Lasse Öörni
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abae3414ac
Applied camera constness patch from Erik Beran.
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пре 12 година |
Lasse Öörni
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9be174c473
Disabled Camera does not render.
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пре 12 година |
Lasse Öörni
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c55c9cf064
Exposed AnimationTriggerPoint to script.
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пре 13 година |
Lasse Öörni
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a40fead7dc
Updated license for the new year.
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пре 13 година |
Lasse Öörni
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7d8558a51f
Applied massive patch from weitjong.
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пре 13 година |
Lasse Öörni
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88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
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пре 13 година |
Lasse Öörni
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f0b6d55b28
Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries.
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пре 13 година |
Lasse Öörni
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c64dfb114e
Added back polygon fill mode.
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пре 13 година |
Lasse Öörni
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6643bf7717
Started work on skinned decals.
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пре 13 година |
Lasse Öörni
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5a54a105fe
Eliminated redundant rotation matrix calculations from updating shader parameters.
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пре 13 година |
Lasse Öörni
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2c5a034bf5
Fixed includes.
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пре 13 година |
Lasse Öörni
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e6fe0d6cf0
Removed convenience GetWorldTransform() from Component to make it explicit that an indirection to the parent node is being made.
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пре 13 година |
Lasse Öörni
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5bc2c61d88
Reorganized Node, Component, Drawable & Camera member variables for more optimal access.
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пре 13 година |
Lasse Öörni
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7a06dc73e5
Avoid Component::GetWorldTransform() and related functions where possible to avoid extra indirection and function call.
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пре 13 година |
Lasse Öörni
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5640824c9a
Fixed Camera not properly notified of node transform changes.
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пре 13 година |
Lasse Öörni
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91f6f87472
Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate().
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пре 13 година |
Lasse Öörni
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66f3fd4097
Added function to get API-independent projection matrix.
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пре 14 година |
Lasse Öörni
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fec5d379fd
Re-added camera frustum & projection matrix caching.
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пре 14 година |
Lasse Öörni
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cc3ee34f58
Increased occlusion buffer depth bias.
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пре 14 година |
Lasse Öörni
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3f36d0ffc9
Removed nlerp animation blending as it was prone to artifacts.
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пре 14 година |
Lasse Öörni
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dec13dac7a
Draw render-to-texture views upside down on OpenGL so that they match the UV coordinates of regular textures.
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пре 14 година |
Lasse Öörni
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83dbac20fc
Fixed Camera's view override flags not exposed to script.
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пре 14 година |
Lasse Öörni
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80a6948b22
Large rendering architecture refactoring.
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пре 14 година |
Lasse Öörni
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3576a81993
Initial node/component attribute editing.
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пре 14 година |
Lasse Öörni
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b7797e95f2
Fixed odd crash in editor script after scene load.
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пре 14 година |
Lasse Öörni
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7b15b34c83
Removed most OnGetAttribute() / OnSetAttribute() functions in favor of accessor attributes.
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пре 14 година |