Lasse Öörni
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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vor 12 Jahren |
Lasse Öörni
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c6a38db74f
Do not show the internal TerrainPatch & SmoothedTransform components in editor creation menu.
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vor 12 Jahren |
Lasse Öörni
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c0dbf7f545
Generalized the factory category for all objects.
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vor 12 Jahren |
Wei Tjong Yao
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8d1c28bc3e
Group components into categories. In the Editor app, dynamically create the menu structure based on the component categories. Added new GetCategory() method in Component class and exposed it to script. Reviewed and fixed as necessary the default attributes registration of Component's descendant classes. Removed 'Attenuation' and 'Panning' attributes from SoundSource3D as they are updated constantly in this class. Enhanced Context class to 'register' component category during the component factory registration.
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vor 12 Jahren |
Lasse Öörni
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3dc3c836a6
Applied patch from weitjong, which improves OSX/iOS build, and removes dead code.
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vor 13 Jahren |
Lasse Öörni
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a40fead7dc
Updated license for the new year.
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vor 13 Jahren |
Lasse Öörni
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88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
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vor 13 Jahren |
Lasse Öörni
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f0b6d55b28
Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries.
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vor 13 Jahren |
Lasse Öörni
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00522a44a7
Optimized GetBatch() in StaticModel & AnimatedModel by caching the current LOD geometries into a flat array.
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vor 13 Jahren |
Lasse Öörni
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1a9dced05b
Updated to AngelScript 2.23.1 WIP.
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vor 13 Jahren |
Lasse Öörni
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7ea084bc4b
Added missing DebugNew.h includes.
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vor 13 Jahren |
Lasse Öörni
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1e493ba802
Networked rigidbodies should work now.
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vor 13 Jahren |
Lasse Öörni
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e8974fae47
NinjaSnowWar single player mode fixed to work with Bullet physics.
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vor 13 Jahren |
Lasse Öörni
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1841169cb2
Fixed missing CollisionGeometryData code.
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vor 13 Jahren |