Lasse Öörni
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1461021c94
For feature similarity between AngelScript, Lua and the C++ LogicComponent, remove the "Fixed update FPS" feature from ScriptInstance. DelayedExecute() in repeating mode can be used instead to call a script object method at arbitrary intervals.
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11 years ago |
Lasse Öörni
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ac21be3e39
Implemented ConsoleInput sample in AngelScript. Added possibility to the Script subsystem to disable automatic execution of console input as AngelScript. Tidied up newlines from the ConsoleInput sample.
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11 years ago |
Lasse Öörni
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
Lasse Öörni
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bb56ee95d2
Added support for DelayedExecute() from free script functions. This allows calling free functions in the same script module as delayed.
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12 years ago |
Yao Wei Tjong 姚伟忠
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a27560c719
Enhance ScriptCompiler to also dump API as C Header file.
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12 years ago |
Lasse Öörni
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dd9a9feb61
Allow convenience access to scriptObjects residing in the scene root node.
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12 years ago |
Wei Tjong Yao
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 years ago |