aster2013
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5ea467ff23
Add GetVariantType functions, Fix compile warning in UI.cpp.
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11 years ago |
Lasse Öörni
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7a55b3b977
Merge remote-tracking branch 'hdunderscore/Input_MouseCursorRecall'
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11 years ago |
Lasse Öörni
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50eb143319
Fix consistency in touch hover touch ID. Fix returning touch IDs as available. When resetting touches, reset the touch ID mapping also. In UIDrag example, show the actual touch ID's instead of indices, to verify that the ID's stay consistent. Fix UIDrag Lua example erroneously modifying the TouchState's position.
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11 years ago |
Lasse Öörni
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0821dd482f
Merge remote-tracking branch 'hdunderscore/UIDrag_Bugfix'
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11 years ago |
hdunderscore
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b49e0c2a5d
Moved the SDL touch ID -> Urho touch ID logic from UI to Input, so that querying Input/TouchState should give you a touch index that will always be consistent (between TouchDown and TouchUp events) and start from 1.
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11 years ago |
Lasse Öörni
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f65aa514ad
Fixed UI bug where positioning a window to the left partially outside the screen would cause GetElementAt() to stop working on the window's layouted child elements.
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11 years ago |
hdunderscore
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c293f170ed
Initial implementation of two extra mouse modes:
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11 years ago |
hdunderscore
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b523a14886
Adds consistent mapping between event received touch id and UI internal touch id, to ensure that first touch id always acts as mouse left.
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11 years ago |
Lasse Öörni
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aa8faf79ec
Normalize touch ID's to touch indices to ensure the first touch always works as the "left mousebutton" in the UI.
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11 years ago |
hdunderscore
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9fabafec87
Clean up + included a by-pass in UI.cpp to allow for drag move and drag end to occur when Input::IsMouseGrabbed() is true (allowing existing events to continue, preventing new events from triggering).
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11 years ago |
hdunderscore
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00656c5d30
Added a range check on GetDragElement(unsigned).
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11 years ago |
hdunderscore
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007d3acc1a
Changes to UI drag behavior:
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11 years ago |
Lasse Öörni
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59d48c1a43
Allow to momentarily disable multisample antialiasing. Used for UI and fullscreen quad rendering.
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11 years ago |
Yao Wei Tjong 姚伟忠
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f943bb4faa
Unwarn patch for AppleClang. A few warnings were indeed coding error.
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11 years ago |
Lasse Öörni
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c85528de50
Allow to prevent modal window's auto dismissing with ESC by calling Window::SetAutoDismiss(false). Purposefully not an attribute to avoid locking up the editor. Closes #471.
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11 years ago |
Lasse Öörni
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1c6d04c6b5
Send UIMOUSECLICK event on click to emptiness even if there is a modal element. Fixes #423.
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11 years ago |
Aster@中国上海
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84fe0946c8
Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash.
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11 years ago |
Yao Wei Tjong 姚伟忠
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2de4129fec
Prevent losing focus in modal window due to a click on emptiness.
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11 years ago |
Yao Wei Tjong 姚伟忠
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3ea3f8102b
Minor refactor to a cleaner fix for #341. Also fix DebugHud now.
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11 years ago |
Yao Wei Tjong 姚伟忠
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56d5cf06b6
Fix UI::Clear() erroneously also removed Console's UI elements.
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11 years ago |
Lasse Öörni
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a317c48beb
Initial touch emulation.
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11 years ago |
Yao Wei Tjong 姚伟忠
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153906b8c7
Add mouse grabbed flag to Input subsystem.
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11 years ago |
aster
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e0737e6c46
Replace Char event with TextInput event for CJK IME support.
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11 years ago |
Yao Wei Tjong 姚伟忠
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c78f34d5ca
Improve the hats response on screen joystick (in joystick event mode).
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11 years ago |
Yao Wei Tjong 姚伟忠
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3897718a40
Handle corner case: soft-cursor is invisible + OS-cursor is visible.
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11 years ago |
Lasse Öörni
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8945322476
Fix spelling: ClipBoard -> Clipboard. Use the system clipboard by default in the editor.
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11 years ago |
Lasse Öörni
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18217a0fdd
Added UI hover start/end events.
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11 years ago |
Lasse Öörni
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f45976832d
Send event when drag is cancelled.
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11 years ago |
Chris Friesen
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eb565b81ad
Escape cancels ui dragging
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11 years ago |
Lasse Öörni
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abc6fcd8b8
Shader precaching mechanism. Call Graphics::BeginDumpShaders() or use the engine command line parameter -ds <file> to create a shader dump file of the variations that are loaded during program run, and Graphics::PrecacheShaders() to load the dump file.
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12 years ago |