aster2013
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ba1e0974d0
Remove COPY_BASE_ATTRIBUTES(Component);
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11 years ago |
aster2013
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9e5172a959
Add EnumAttributeAccessorImpl class, remove all Variant::Get<> functions for enum type.
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11 years ago |
aster2013
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cb819a5a6f
Remove class name and variant type from attribute macros.
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11 years ago |
aster2013
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d99b6e9a4e
Remove type from MIXED_ACCESSOR_ATTRIBUTE macro, make it more cleaner. Other attribute macros will be modify later.
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11 years ago |
aster2013
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7e46f0c862
Add MIXED_ACCESSOR_ATTRIBUTE.
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11 years ago |
aster
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7b79fb972c
Fix bug in RigidBody2D.
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11 years ago |
Lasse Öörni
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257d3bdc31
Make sure RigidBody2D mass center is initialized. Fixes #395.
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11 years ago |
aster
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5ce6276b97
Remove unnecessary check for physics world (2D).
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11 years ago |
Yao Wei Tjong 姚伟忠
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4a30cbe72f
Automatically create PhysicsWorld or PhysicsWorld2D component.
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11 years ago |
aster2013
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f52bdfeb5b
Add new line at end of file.[ci skip]
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11 years ago |
aster2013
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b417a3a2b0
Add Constraint2D classes.
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11 years ago |
Yao Wei Tjong 姚伟忠
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3979aece4e
Fix partial init causing Editor to crash when loading 2D physics scene.
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11 years ago |
aster2013
|
8dca005f9c
Add Lua binding and AngelScript Binding.[ci skip]
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11 years ago |
aster2013
|
b9940bdac1
Apply node transform to collision shape, add CollisionCircle2D.[ci skip]
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11 years ago |
aster2013
|
f1d7d0d5dc
Remove UpdateBody and UpdateFixture funcition.
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11 years ago |
aster2013
|
c54c6456a8
Fixed bug in RigidBody2D.cpp
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11 years ago |
aster2013
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a3c79a67d5
Add attribute accessor in Physics2D classes..
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11 years ago |
aster2013
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e116ab8150
Add 2D physics class.
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11 years ago |