Commit History

Author SHA1 Message Date
  aster2013 ba1e0974d0 Remove COPY_BASE_ATTRIBUTES(Component); 11 years ago
  aster2013 9e5172a959 Add EnumAttributeAccessorImpl class, remove all Variant::Get<> functions for enum type. 11 years ago
  aster2013 cb819a5a6f Remove class name and variant type from attribute macros. 11 years ago
  aster2013 d99b6e9a4e Remove type from MIXED_ACCESSOR_ATTRIBUTE macro, make it more cleaner. Other attribute macros will be modify later. 11 years ago
  aster2013 7e46f0c862 Add MIXED_ACCESSOR_ATTRIBUTE. 11 years ago
  aster 7b79fb972c Fix bug in RigidBody2D. 11 years ago
  Lasse Öörni 257d3bdc31 Make sure RigidBody2D mass center is initialized. Fixes #395. 11 years ago
  aster 5ce6276b97 Remove unnecessary check for physics world (2D). 11 years ago
  Yao Wei Tjong 姚伟忠 4a30cbe72f Automatically create PhysicsWorld or PhysicsWorld2D component. 11 years ago
  aster2013 f52bdfeb5b Add new line at end of file.[ci skip] 11 years ago
  aster2013 b417a3a2b0 Add Constraint2D classes. 11 years ago
  Yao Wei Tjong 姚伟忠 3979aece4e Fix partial init causing Editor to crash when loading 2D physics scene. 11 years ago
  aster2013 8dca005f9c Add Lua binding and AngelScript Binding.[ci skip] 11 years ago
  aster2013 b9940bdac1 Apply node transform to collision shape, add CollisionCircle2D.[ci skip] 11 years ago
  aster2013 f1d7d0d5dc Remove UpdateBody and UpdateFixture funcition. 11 years ago
  aster2013 c54c6456a8 Fixed bug in RigidBody2D.cpp 11 years ago
  aster2013 a3c79a67d5 Add attribute accessor in Physics2D classes.. 11 years ago
  aster2013 e116ab8150 Add 2D physics class. 11 years ago