aster2013
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fb07e32cdd
Remove Sprite2D from Drawable2D, make Drawable2D more general.
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11 years ago |
aster2013
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6caa0ade65
When resource's name is empty, set file name as resource name.
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11 years ago |
Lasse Öörni
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3703658f66
Asynchronous loading for Sprite2D & SpriteSheet2D.
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11 years ago |
Lasse Öörni
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8463393377
Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo.
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11 years ago |
aster2013
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08e270df0b
Recalculate hotspot for trimmed sprite in AnimationSet2D.
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11 years ago |
Lasse Öörni
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dd5f1dbcc3
Set Sprite2D's texture name before loading so that the texture is able to load a parameters file, if it exsists.
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11 years ago |
aster2013
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252375abc1
Add material compare in Drawable2D.
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11 years ago |
aster2013
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5b798b4467
Dont allow edit Constraint2D in editor[ci skip]
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11 years ago |
aster2013
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232c096d9a
Add Sprite2D and Drawable2D.
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11 years ago |