История коммитов

Автор SHA1 Сообщение Дата
  Lasse Öörni 38fd976aa9 Fixed potential infinite loop when setting morphs. 13 лет назад
  Lasse Öörni c9bdf9eb35 Added function to redetect joysticks. 13 лет назад
  Lasse Öörni 18e8cb6334 Removed need for anisotropic filter OpenGL extension. 13 лет назад
  Lasse Öörni 7d39dd0c58 Joystick events and joystick button pressed state. 13 лет назад
  Lasse Öörni 4a463176ab Added joystick support. 13 лет назад
  Lasse Öörni d23803e285 Added memory debug dump (MSVC debug mode only.) 13 лет назад
  Lasse Öörni 5507b006be Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders. 13 лет назад
  Lasse Öörni d7d599be7b Added loading of ETC1 compressed textures on mobile devices. These need to be stored inside .ktx files. 13 лет назад
  Lasse Öörni ba7049bb30 Use empty default name for cloned material in the script API. 13 лет назад
  Lasse Öörni 5d55c0959d Re-added the alpha masking hint to give priority to fully opaque materials. 13 лет назад
  Lasse Öörni 4070e61e78 Added option to automatically pause updates & audio when minimized. 13 лет назад
  Lasse Öörni 0706ae397f Touch input on Android. 13 лет назад
  Lasse Öörni 5bb39d77c4 Added function to return a runtime platform identifier string. 13 лет назад
  Lasse Öörni 354f04e6f2 Added Texture::IsCompressed(). 13 лет назад
  Lasse Öörni 4666520d0b Improved ragdoll stability in TestScene. 13 лет назад
  Lasse Öörni 70c58f43d9 Added SetWorldPosition() to Constraint. 13 лет назад
  Lasse Öörni 9f331e56db Changed Constraint API to specify the other body position / axis explicitly, and to specify limits as Vector2. 13 лет назад
  Lasse Öörni b01fc7b60b Added rigid body queries to PhysicsWorld. 13 лет назад
  Lasse Öörni 8cdc6f69d2 Properly clean up event handlers referring to a deleted object. 13 лет назад
  Lasse Öörni 5c4904288a Fixed hinge constraint breaking. 13 лет назад
  Lasse Öörni ef421ef32d Initial Bullet constraint implementation. 13 лет назад
  Lasse Öörni 31e027b354 Maximum amount of sorted instances can be configured in Renderer. By default 1000. 13 лет назад
  Lasse Öörni e6fe0d6cf0 Removed convenience GetWorldTransform() from Component to make it explicit that an indirection to the parent node is being made. 13 лет назад
  Lasse Öörni d8eb85b9b4 Added SphereCast function to PhysicsWorld. 13 лет назад
  Lasse Öörni 40709f2d63 Added GetCompressedTextureSupport() to Graphics. Always true on Direct3D9. 13 лет назад
  Lasse Öörni 5bc2c61d88 Reorganized Node, Component, Drawable & Camera member variables for more optimal access. 13 лет назад
  Lasse Öörni 5640824c9a Fixed Camera not properly notified of node transform changes. 13 лет назад
  Lasse Öörni 91f6f87472 Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate(). 13 лет назад
  Lasse Öörni e0571d46eb Removed kNet message priority sorting to improve CPU performance when sending a high volume of network messages. 13 лет назад
  Lasse Öörni 66a860144a Added separate Equals() function to Vector & Quaternion classes to perform comparison with epsilon. Equality operator does not use epsilon. This optimizes network sync somewhat. 13 лет назад