Lasse Öörni
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38fd976aa9
Fixed potential infinite loop when setting morphs.
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13 лет назад |
Lasse Öörni
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c9bdf9eb35
Added function to redetect joysticks.
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13 лет назад |
Lasse Öörni
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18e8cb6334
Removed need for anisotropic filter OpenGL extension.
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13 лет назад |
Lasse Öörni
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7d39dd0c58
Joystick events and joystick button pressed state.
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13 лет назад |
Lasse Öörni
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4a463176ab
Added joystick support.
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13 лет назад |
Lasse Öörni
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d23803e285
Added memory debug dump (MSVC debug mode only.)
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13 лет назад |
Lasse Öörni
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5507b006be
Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders.
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13 лет назад |
Lasse Öörni
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d7d599be7b
Added loading of ETC1 compressed textures on mobile devices. These need to be stored inside .ktx files.
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13 лет назад |
Lasse Öörni
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ba7049bb30
Use empty default name for cloned material in the script API.
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13 лет назад |
Lasse Öörni
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5d55c0959d
Re-added the alpha masking hint to give priority to fully opaque materials.
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13 лет назад |
Lasse Öörni
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4070e61e78
Added option to automatically pause updates & audio when minimized.
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13 лет назад |
Lasse Öörni
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0706ae397f
Touch input on Android.
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13 лет назад |
Lasse Öörni
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5bb39d77c4
Added function to return a runtime platform identifier string.
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13 лет назад |
Lasse Öörni
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354f04e6f2
Added Texture::IsCompressed().
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13 лет назад |
Lasse Öörni
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4666520d0b
Improved ragdoll stability in TestScene.
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13 лет назад |
Lasse Öörni
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70c58f43d9
Added SetWorldPosition() to Constraint.
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13 лет назад |
Lasse Öörni
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9f331e56db
Changed Constraint API to specify the other body position / axis explicitly, and to specify limits as Vector2.
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13 лет назад |
Lasse Öörni
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b01fc7b60b
Added rigid body queries to PhysicsWorld.
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13 лет назад |
Lasse Öörni
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8cdc6f69d2
Properly clean up event handlers referring to a deleted object.
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13 лет назад |
Lasse Öörni
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5c4904288a
Fixed hinge constraint breaking.
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13 лет назад |
Lasse Öörni
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ef421ef32d
Initial Bullet constraint implementation.
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13 лет назад |
Lasse Öörni
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31e027b354
Maximum amount of sorted instances can be configured in Renderer. By default 1000.
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13 лет назад |
Lasse Öörni
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e6fe0d6cf0
Removed convenience GetWorldTransform() from Component to make it explicit that an indirection to the parent node is being made.
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13 лет назад |
Lasse Öörni
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d8eb85b9b4
Added SphereCast function to PhysicsWorld.
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13 лет назад |
Lasse Öörni
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40709f2d63
Added GetCompressedTextureSupport() to Graphics. Always true on Direct3D9.
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13 лет назад |
Lasse Öörni
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5bc2c61d88
Reorganized Node, Component, Drawable & Camera member variables for more optimal access.
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13 лет назад |
Lasse Öörni
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5640824c9a
Fixed Camera not properly notified of node transform changes.
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13 лет назад |
Lasse Öörni
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91f6f87472
Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate().
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13 лет назад |
Lasse Öörni
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e0571d46eb
Removed kNet message priority sorting to improve CPU performance when sending a high volume of network messages.
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13 лет назад |
Lasse Öörni
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66a860144a
Added separate Equals() function to Vector & Quaternion classes to perform comparison with epsilon. Equality operator does not use epsilon. This optimizes network sync somewhat.
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13 лет назад |