История коммитов

Автор SHA1 Сообщение Дата
  Lasse Öörni d1c547d455 Fixed to correctly use Time::Sleep() instead of Sleep(). 12 лет назад
  Yao Wei Tjong 姚伟忠 b5836237e9 Remove dependency on Lua when LuaJIT is enabled. 12 лет назад
  Lasse Öörni 25c7aa53c3 Added GetDesktopResolution() to Graphics. 12 лет назад
  Lasse Öörni 2fbe931cee Added SetWindowPosition() / GetWindowPosition() to Graphics. 12 лет назад
  Aster Jian a570bb8ad6 Add LuaJIT support in LuaScript module, please use ENABLE_LUA_JIT to enable it, just test on Windows. 12 лет назад
  Lasse Öörni 168b69c09d Added StaticObjectGroup component for optimizing culling, light and drawcall processing. Update HugeObjectCount to use it. Not yet exposed to script. 12 лет назад
  Lasse Öörni dcb39bf810 Add note of Direct3D9 bool shader constants possibly having no effect. 12 лет назад
  Wei Tjong Yao 46205d8efd Fixed compilation error on D3D9Graphics class. 12 лет назад
  Wei Tjong Yao 51d2a7321a Added support to pass boolean shader parameter value. 12 лет назад
  Lasse Öörni 7a20f0ad03 Optimize repeated GetWorldBoundingBox() in Drawable::UpdateBatches() override functions. 12 лет назад
  Lasse Öörni 45e0907cb8 Use D3D_SDK_VERSION when initializing the Direct3D9 device. 12 лет назад
  Lasse Öörni 8f0182d1e9 In case SDL's window resize event is handled late, use the current window size at the time of handling, not the event parameters. 12 лет назад
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 лет назад