提交历史

作者 SHA1 备注 提交日期
  urho3d-travis-ci d2f98dddcc Travis CI: API documentation update at 2014-01-27 06:40:45 UTC. 12 年之前
  urho3d-travis-ci 1fb823ef0f Travis CI: API documentation update at 2014-01-24 07:33:29 UTC. 12 年之前
  urho3d-travis-ci 1e5ee94132 Travis CI: API documentation update at 2014-01-23 10:32:31 UTC. 12 年之前
  urho3d-travis-ci 983b32dac6 Travis CI: API documentation update at 2014-01-20 08:35:31 UTC. 12 年之前
  urho3d-travis-ci f2de586353 Travis CI: API documentation update at 2014-01-19 22:34:55 UTC. 12 年之前
  urho3d-travis-ci ac9c16b943 Travis CI: API documentation update at 2014-01-18 19:04:40 UTC. 12 年之前
  urho3d-travis-ci fafde877a9 Travis CI: API documentation update at 2014-01-17 18:15:15 UTC. 12 年之前
  urho3d-travis-ci de2165fc15 Travis CI: API documentation update at 2014-01-16 14:11:42 UTC. 12 年之前
  urho3d-travis-ci 5fe310f9b6 Travis CI: API documentation update at 2014-01-15 20:49:20 UTC. 12 年之前
  urho3d-travis-ci 0af251dfc9 Travis CI: API documentation update at 2014-01-12 12:44:17 UTC. 12 年之前
  urho3d-travis-ci 5670681373 Travis CI: API documentation update at 2014-01-05 23:24:56 UTC. 12 年之前
  urho3d-travis-ci 788b9faf21 Travis CI: API documentation update at 2014-01-05 05:32:55 UTC. 12 年之前
  Lasse Öörni 7f061206dc Add the byKey parameter to script bindings of SetFocusElement(). 12 年之前
  Lasse Öörni 668772bb50 Added PhysicsWorld::RemoveCachedGeometry() function to manually invalidate cached collision geometry of a changed model. Added watching for CollisionShape model live reload. Removed internal but public functions from the Lua physics API. 12 年之前
  urho3d-travis-ci 776e775012 Travis CI: API documentation update at 2014-01-02 14:33:45 UTC. 12 年之前
  urho3d-travis-ci 34f4c16446 Travis CI: API documentation update at 2014-01-01 18:51:07 UTC. 12 年之前
  urho3d-travis-ci 0c6c107935 Travis CI: API documentation update at 2014-01-01 10:34:53 UTC. 12 年之前
  Lasse Öörni 358d9c2849 Added default tooltip delay to UI, which will be used if the tooltip's own delay is zero. Use seconds for tooltip delay to match eg. the doubleclick interval. Removed layout from the editor's tooltip root element to prevent it resizing in unwanted fashion. 12 年之前
  Lasse Öörni 5b8f5e290b Normalize name of tooltip class to ToolTip to match the filename. 12 年之前
  Lasse Öörni b6d5fa48b5 Update documentation. 12 年之前
  Lasse Öörni 8b8790e481 Added option to import non-skinning bones in AssetImporter. Closes #82. 12 年之前
  Lasse Öörni 86932c9f0e Exposed missing scene binary load/save & node instantiation to Lua. To use instantiation, call eg. scene:InstantiateXML(fileSystem:GetProgramDir().."Data/Objects/Ninja.xml", Vector3(0, 0, 0), Quaternion()); 12 年之前
  Alex Parlett 3166f1874d Changed adding Resource and Package files to be able to specify the location in the Vector for search priority when calling GetFile or GetResource 12 年之前
  Lasse Öörni cb45be26ef Added AngelScript & Lua property accessors for the XMLElement's value. 12 年之前
  Lasse Öörni 0d7d4826e5 Add pixel & time threshold for sending a drag begin UI event. Closes #65. Removed code duplication between mouse & touch hover. 12 年之前
  Lasse Öörni 7e542be196 Added Save function to ParticleEmitter, which dumps the parameters as XML. Added menu items to editor to load/save ParticleEmitter parameters. Closes #51. 12 年之前
  Lasse Öörni a37ea5bb6e Added inner and outer angle parameters to SoundSource3D, which makes it possible to do cone-like directional sounds. Fixed sound attenuation if near and far distance are the same. Closes #49. 12 年之前
  Lasse Öörni aa0f72cf65 Added world position & normal to RayQueryResult. 12 年之前
  Lasse Öörni a022430876 Added Random() & RandomInt() script functions with min & max range parameters. Similar to the RandomInt(range) overload, in RandomInt(min, max) the max value is exclusive. Note that the corresponding C++ functions are simply called Random for both int and float versions. Closes #48. 12 年之前
  Lasse Öörni f02650d10e Add int versions of Max, Min & Clamp to the AngelScript API. 12 年之前