Eugene Kozlov
|
18c7230eb7
Minor API update, bug fixes, cleanup.
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há 5 anos atrás |
urho3d-travis-ci
|
1151b8a2d6
Travis CI: bump copyright to 2020.
|
há 6 anos atrás |
urho3d-travis-ci
|
a476f0c401
Travis CI: bump copyright to 2019.
|
há 7 anos atrás |
Neal_Nicdao
|
b1c3ce30ec
Added new EmitterTypes
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há 7 anos atrás |
Rokas Kupstys
|
d9d51b9c27
Rename ClearMode to ClearTarget.
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há 7 anos atrás |
Rokas Kupstys
|
bd2f4111e4
Converted constants in Camera.h to enum. This also includes fix for URHO3D_MAKE_MEMBER_ATTRIBUTE_ACCESSOR() to make it work with FlagSet<>.
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há 7 anos atrás |
Rokas Kupstys
|
b4dec95887
Rename ClearFlag to ClearMode and fix lua bindings.
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há 7 anos atrás |
Eugene Kozlov
|
bcad960586
Fix AS bindings.
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há 7 anos atrás |
Eugene Kozlov
|
4ee6b14aac
Merge pull request #2231 from eugeneko/ribbon-trail-update
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há 7 anos atrás |
Yao Wei Tjong 姚伟忠
|
29fed24492
Rinse and repeat by invoking clang-tidy (v3.9) from CLI directly.
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há 8 anos atrás |
Yao Wei Tjong 姚伟忠
|
20eeec2b84
Clang-Tidy - partial revert for cert-err58-cpp.
|
há 8 anos atrás |
Eugene Kozlov
|
8e947952d6
Add RibbonTrail base velocity.
|
há 8 anos atrás |
urho3d-travis-ci
|
70049ba582
Travis CI: bump copyright to 2018.
|
há 8 anos atrás |
Yao Wei Tjong 姚伟忠
|
e2ecc52adc
Clang-Tidy - cert-err58-cpp (WIP).
|
há 8 anos atrás |
Yao Wei Tjong 姚伟忠
|
f82ea40480
Clang-Tidy - google-default-arguments.
|
há 8 anos atrás |
Eugene Kozlov
|
91f56236b7
Use M_MAX_UNSIGNED instead of number of bones in Skeleton::GetBoneIndex. Add bindings.
|
há 8 anos atrás |
Rokas Kupstys
|
c93b3b513a
AngelScript bindings.
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há 8 anos atrás |
Eugene Kozlov
|
ba95abbad8
Add few bindings. Add some TODOs. Non-functional changes.
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há 8 anos atrás |
Eugene Kozlov
|
23a15c893a
Fix CascadeParameters.splits_ AS binding.
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há 8 anos atrás |
Eugene Kozlov
|
de249a1963
Remove casts around nullptr.
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há 8 anos atrás |
Eugene Kozlov
|
5a2bec95f1
Automatic upgrade: override, typedef to using, 0 to nullptr.
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há 8 anos atrás |
Lasse Öörni
|
df669fbe1b
Restore earlier HelloGUI sample, instead create separate Hello3DUI which demonstrates 3D UI render to texture. Move getting viewport related to scene from Scene to Renderer, so that Scene doesn't have to know about Renderer unnecessarily. Refactor the internal UI render calls related to rendertarget use.
|
há 8 anos atrás |
Eugene Kozlov
|
1c992b2611
Merge pull request #2033 from eugeneko/master
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há 8 anos atrás |
Eugene Kozlov
|
cf0d6b6f78
Fix DebugRenderer::AddSphereSector AS binding. Use AddSphereSector for rendering SoundSource3D.
|
há 8 anos atrás |
Lasse Öörni
|
f916c02a4e
Fixed HeightMapToWorld contributed by Lumak. Closes #2030.
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há 8 anos atrás |
Eugene Kozlov
|
f266475994
Add Sphere::GetPoint and Sphere::GetLocalPoint functions. Add DebugRenderer::AddSphereSector function.
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há 8 anos atrás |
Eugene Kozlov
|
52e99da087
Add Model metadata support.
|
há 8 anos atrás |
Eugene Kozlov
|
baf0daf7aa
Add support of arbitrary data in Sound, Animation and Texture resources.
|
há 8 anos atrás |
Florastamine
|
eb9e5c8b6e
Fixed coding style; added AngelScript binding.
|
há 8 anos atrás |
PredatorMF
|
0b560f3667
Fix get_monitorCount causing error in AS
|
há 8 anos atrás |