Commit historia

Upphovsman SHA1 Meddelande Datum
  Lasse Öörni 82007cc4f4 Removed the nonintuitive "invisible LOD factor" attribute from AnimatedModel and replaced it with updateInvisible flag similar to ParticleEmitter. This flag must be used for ragdolls or other physically animated objects to ensure that they come into view properly during animation if they previously were outside view. Fixes #40. 12 år sedan
  Lasse Öörni 27d54428d5 Fix the delayed method calls attribute for a deserialized ScriptInstance overwriting a delayed method call that was newly stored in code (eg. inside script object's Start() function) 12 år sedan
  Lasse Öörni e039330e62 Changed DecalSet to use raw binary buffer serialization for the decal data for more size-optimal and faster load/save. 12 år sedan
  Lasse Öörni 9132ea611c Removed shadow bias adjustment according to shadow map resolution, as it causes the amount of "peter panning" to change. 12 år sedan
  Lasse Öörni 379d786da4 Fixed NinjaSnowWar assets to use 1m world unit. 12 år sedan
  Lasse Öörni af8825047a Started work on node/component enable & disable. 12 år sedan
  Lasse Öörni 3b67320a49 Added animation trigger event system. 13 år sedan
  Lasse Öörni 248fc3c1b6 Terrain attributes. 13 år sedan
  Lasse Öörni 51c9160eae Removed CCD Radius parameter for now as continuous collision detection is not supported for all collision shapes. 13 år sedan
  Lasse Öörni e8974fae47 NinjaSnowWar single player mode fixed to work with Bullet physics. 13 år sedan
  Lasse Öörni 26e2ebca26 Fixed enemy motion bugs in networked NinjaSnowWar. 14 år sedan
  Lasse Öörni 0f10116666 Attribute renames. 14 år sedan
  Lasse Öörni 6845f056a5 Refactored NinjaSnowWar example to load the scene and objects from files instead of creating them programmatically. 14 år sedan