Lasse Öörni
|
07baf69fa9
Added shadow effect to the editor HUD texts.
|
12 роки тому |
Chris Friesen
|
a574f99760
Editor: presidence screwing up grid showing up
|
12 роки тому |
Lasse Öörni
|
d2a7173e5f
Reset UI cursor shape during BeginFrame event, which allows custom logic to set it per frame. Apply OS cursor shape only once during UI rendering to avoid flicker (and potential loss of performance)
|
12 роки тому |
Lasse Öörni
|
25cdbaea97
Do not mouse scroll the camera view when cursor is over a UI element because the element may be taking the wheel input also.
|
12 роки тому |
Lasse Öörni
|
f3edeaa665
Update cameras' nearclip/farclip/fov after recreating them.
|
12 роки тому |
Lasse Öörni
|
b1a118c601
Fix multiple view raycast. Fix nearclip/farclip/fov editing. Fix camera look (right mouse) when switching between views. Cleanup UI / camera initialization order. Save viewport setup to editor config file.
|
12 роки тому |
Chris Friesen
|
432b5de313
Multiple editor viewports
|
12 роки тому |
Yao Wei Tjong 姚伟忠
|
23bdd79d88
Fix Editor null pointer exception when in UI Element picking mode.
|
12 роки тому |
Lasse Öörni
|
de10128bcd
There is no mouse wheel end event, so do not fade UI when mouse wheel scrolling. Closes #116.
|
12 роки тому |
Chris Friesen
|
d9a6ffb2fc
adds mousewheel translation in editor
|
12 роки тому |
Chris Friesen
|
ab82b64909
added fallback for non-drawable components
|
12 роки тому |
Chris Friesen
|
e5303c7728
orbit around all selected nodes/components
|
12 роки тому |
reattiva
|
6d161f5b5b
Merge branch 'orbit_camera_patch' into req_orbit_camera
|
12 роки тому |
Chris Friesen
|
ddaf25e5df
secondary left sidebar
|
12 роки тому |
reattiva
|
6a42566a9a
Added orbital camera around current node with the middle mouse button.
|
12 роки тому |
Lasse Öörni
|
c7e72b02da
Restore previous camera yaw + pitch control, but add a toggle in settings dialog to control whether the pitch is clamped between -90 and 90 degrees.
|
12 роки тому |
Pete Chown
|
47caa7175d
Make E and Q keys move the camera up and down (as in Unity and UDK).
|
12 роки тому |
primitivewaste
|
7d641ca3fc
Add a grid to the editor. Add default zone and grid editor preferences. Make editor settings and preferences dialogs resizable and scrollable. Fix Pow() script registration.
|
12 роки тому |
primitivewaste
|
53f6483931
Added a toolbar to the editor.
|
12 роки тому |
Lasse Öörni
|
98b517af3a
Do not play audio in the editor when scene updates are paused. This allows making oneshot sound prefab objects without them losing their sound resource assignments.
|
12 роки тому |
Lasse Öörni
|
e908a9076a
Support defining different action buttons for different resource types in the editor.
|
12 роки тому |
Wei Tjong Yao
|
05fd7419a7
Fixed UI-element debug draw overdrawing the modal element and menu popup. Refactored UI subsystem to support multiple modal elements and auto-dismissal of modal elements when ESC is pressed. The 'Is Modal' attribute of Window UI-element type can be tested in Editor.
|
12 роки тому |
Wei Tjong Yao
|
0eced5780e
Implemented 'Save UI-element' functionality (currently the 'UI style' is also getting serialized, which is not preferable). Fixed UI debug draw from being rendered on top of modal window.
|
12 роки тому |
Wei Tjong Yao
|
712de11c99
Debug draw UI-elements in Editor.
|
12 роки тому |
Wei Tjong Yao
|
2d8d3705d7
Able to pick non enabled UI-elements as well.
|
12 роки тому |
Wei Tjong Yao
|
1c38290e77
Added functionality to select UI-elements by using cursor (Only enabled elements at this moment). Changed implementation of creating new component so that it also works for multi-edit nodes.
|
12 роки тому |
Wei Tjong Yao
|
2bf7facaa7
Laying the groundwork in the Attribute Inspector for showing the UIElement's attributes (still need more work). Enhanced UI subsystem to support modal element, currently only support modal Window. Exposed a new Variant readonly property to test for 'empty' variant. New UIElement's method to get a child by matching the child's user-defined variant map and exposed it to script, also exposed the existing GetVar() method to script.
|
12 роки тому |
Wei Tjong Yao
|
89bc93069a
Refactored EditorUI.as to use funcdef callback for menu handling.
|
12 роки тому |
Wei Tjong Yao
|
75df330fe3
Started work on UI element editor, pardon the dust. Added 'traversalMode' property to UIElement and exposed it to ScriptAPI to control the children UI batches generation. Enhanced Scene to safe keep the filename used in last serialization, fixed to perform a Clear() before Load()/LoadXML(). Exposed String's Clear() method to Script API. Fixed ListView to insert multiple top-level items in hierarchy mode correctly.
|
12 роки тому |
Lasse Öörni
|
af8825047a
Started work on node/component enable & disable.
|
12 роки тому |