Commit History

Autor SHA1 Mensaxe Data
  Lasse Öörni 379d786da4 Fixed NinjaSnowWar assets to use 1m world unit. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 3b67320a49 Added animation trigger event system. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni e8974fae47 NinjaSnowWar single player mode fixed to work with Bullet physics. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 30430d24ad Fixed Node::Clone() to respect the local mode of child nodes & components. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 6845f056a5 Refactored NinjaSnowWar example to load the scene and objects from files instead of creating them programmatically. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 7a45a5b33a Made internal event handling functions private in Object & Context. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 3f7fffbf49 Some renames. CollisionGroup -> CollisionLayer, Scene::GetNodeByID() -> GetNode(), Ray::Distance() -> HitDistance(). %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni de67af8825 CoreData / Data reorganization. %!s(int64=14) %!d(string=hai) anos