Ivan K
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d78219d014
ASSET -> URHO3D_ASSET
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%!s(int64=10) %!d(string=hai) anos |
Ivan K
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db15f0358e
PROFILE -> URHO3D_PROFILE
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%!s(int64=10) %!d(string=hai) anos |
Yao Wei Tjong 姚伟忠
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71a8f6d104
Parameterise the asset directory indicator character(s) using env-var.
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%!s(int64=10) %!d(string=hai) anos |
Yao Wei Tjong 姚伟忠
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ac2b2ba121
Add new JNI function to interface with AssetManager.list() method.
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%!s(int64=10) %!d(string=hai) anos |
Yao Wei Tjong 姚伟忠
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fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
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%!s(int64=10) %!d(string=hai) anos |
Yao Wei Tjong 姚伟忠
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b2c2bb372b
Attempt to suppress some of the compiler warnings from iOS 64bit build.
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%!s(int64=10) %!d(string=hai) anos |
Lasse Öörni
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bb2ebf7568
Bump copyright to 2015.
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%!s(int64=11) %!d(string=hai) anos |
Yao Wei Tjong 姚伟忠
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f719e3a429
Remove explicit inclusion of precompiled header file.
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%!s(int64=11) %!d(string=hai) anos |
Yao Wei Tjong 姚伟忠
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359efb2d37
Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir.
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%!s(int64=11) %!d(string=hai) anos |
Yao Wei Tjong 姚伟忠
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0a2e601307
Change the include path for Precompiled header to fix MSVC build.
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%!s(int64=11) %!d(string=hai) anos |
Yao Wei Tjong 姚伟忠
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b51e419c88
Change impl. file to include the header file from corresponding subdir.
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%!s(int64=11) %!d(string=hai) anos |
Yao Wei Tjong 姚伟忠
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bcf7c94ec8
Rename Source/Engine to Source/Urho3D.
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%!s(int64=11) %!d(string=hai) anos |