Commit History

Autor SHA1 Mensaxe Data
  aster2013 d83f982c57 Change const string reference to const string type. %!s(int64=12) %!d(string=hai) anos
  Aster Jian 4b9f241065 Add LuaFunction class, Add more Lua API in Sound, fixed typo. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 4d4cb2cbb3 Fix incorrect assignment. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni da45ff6b6b Added SceneReplication Lua sample. %!s(int64=12) %!d(string=hai) anos
  Aster Jian 80acf3e718 Add CreateScriptObject GetScriptObject Lua API in Node class. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 39fc6dfd64 Fix the scene loading/saving to work from Lua. Before, casts to Deserializer/Serializer would crash due to File's multiple-inheritance. Note that the file still needs to be closed manually. %!s(int64=12) %!d(string=hai) anos
  Aster Jian 8710d28a79 Convert Vector<String> to Lua table, remove const char* type. %!s(int64=12) %!d(string=hai) anos
  Aster Jian 0f52702801 Fixed Node::LookAtXYZ function default value. %!s(int64=12) %!d(string=hai) anos
  Aster Jian c2eec49b7a Add faster Lua API function in Node class. %!s(int64=12) %!d(string=hai) anos
  Aster Jian 1428423af1 Add GetEventSender function, Add Node::GetChild function. %!s(int64=12) %!d(string=hai) anos
  Aster Jian 90c29aecfb Add type to some template method, lick Node::CreateComponent etc. Add LoadChunk and LoadAndExecute in LuaFile, Add DrawDebugGeometry in Renderer. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 3b32acf27f Added possibility to clear scene of only replicated or local content. Do not clear local content from a client scene when joining a server. This makes the startup of the SceneReplication sample faster, as the static scene is not replicated. %!s(int64=12) %!d(string=hai) anos
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. %!s(int64=12) %!d(string=hai) anos