Lasse Öörni
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 سال پیش |
Lasse Öörni
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26402a255a
Renamed Camera::GetInverseWorldTransform() to Camera::GetView() as world transform includes scale, but camera view matrix should be unaffected by it.
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12 سال پیش |
Lasse Öörni
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c0dbf7f545
Generalized the factory category for all objects.
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12 سال پیش |
Wei Tjong Yao
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8d1c28bc3e
Group components into categories. In the Editor app, dynamically create the menu structure based on the component categories. Added new GetCategory() method in Component class and exposed it to script. Reviewed and fixed as necessary the default attributes registration of Component's descendant classes. Removed 'Attenuation' and 'Panning' attributes from SoundSource3D as they are updated constantly in this class. Enhanced Context class to 'register' component category during the component factory registration.
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12 سال پیش |
Lasse Öörni
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abae3414ac
Applied camera constness patch from Erik Beran.
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12 سال پیش |
Lasse Öörni
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9be174c473
Disabled Camera does not render.
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13 سال پیش |
Lasse Öörni
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c55c9cf064
Exposed AnimationTriggerPoint to script.
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13 سال پیش |
Lasse Öörni
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a40fead7dc
Updated license for the new year.
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13 سال پیش |
Lasse Öörni
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7d8558a51f
Applied massive patch from weitjong.
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13 سال پیش |
Lasse Öörni
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88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
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13 سال پیش |
Lasse Öörni
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f0b6d55b28
Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries.
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13 سال پیش |
Lasse Öörni
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c64dfb114e
Added back polygon fill mode.
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13 سال پیش |
Lasse Öörni
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6643bf7717
Started work on skinned decals.
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13 سال پیش |
Lasse Öörni
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5a54a105fe
Eliminated redundant rotation matrix calculations from updating shader parameters.
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13 سال پیش |
Lasse Öörni
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2c5a034bf5
Fixed includes.
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13 سال پیش |
Lasse Öörni
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e6fe0d6cf0
Removed convenience GetWorldTransform() from Component to make it explicit that an indirection to the parent node is being made.
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13 سال پیش |
Lasse Öörni
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5bc2c61d88
Reorganized Node, Component, Drawable & Camera member variables for more optimal access.
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13 سال پیش |
Lasse Öörni
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7a06dc73e5
Avoid Component::GetWorldTransform() and related functions where possible to avoid extra indirection and function call.
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13 سال پیش |
Lasse Öörni
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5640824c9a
Fixed Camera not properly notified of node transform changes.
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13 سال پیش |
Lasse Öörni
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91f6f87472
Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate().
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13 سال پیش |
Lasse Öörni
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66f3fd4097
Added function to get API-independent projection matrix.
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14 سال پیش |
Lasse Öörni
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fec5d379fd
Re-added camera frustum & projection matrix caching.
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14 سال پیش |
Lasse Öörni
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 سال پیش |
Lasse Öörni
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3f36d0ffc9
Removed nlerp animation blending as it was prone to artifacts.
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14 سال پیش |
Lasse Öörni
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dec13dac7a
Draw render-to-texture views upside down on OpenGL so that they match the UV coordinates of regular textures.
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14 سال پیش |
Lasse Öörni
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83dbac20fc
Fixed Camera's view override flags not exposed to script.
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14 سال پیش |
Lasse Öörni
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80a6948b22
Large rendering architecture refactoring.
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14 سال پیش |
Lasse Öörni
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3576a81993
Initial node/component attribute editing.
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14 سال پیش |
Lasse Öörni
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b7797e95f2
Fixed odd crash in editor script after scene load.
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14 سال پیش |
Lasse Öörni
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7b15b34c83
Removed most OnGetAttribute() / OnSetAttribute() functions in favor of accessor attributes.
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14 سال پیش |