Commit History

Author SHA1 Message Date
  Lasse Öörni ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 years ago
  Wei Tjong Yao dacd06c2d8 Removed redundant code to keep LLVM compiler happy. 12 years ago
  Lasse Öörni e039330e62 Changed DecalSet to use raw binary buffer serialization for the decal data for more size-optimal and faster load/save. 12 years ago
  Lasse Öörni c0dbf7f545 Generalized the factory category for all objects. 12 years ago
  Wei Tjong Yao 8d1c28bc3e Group components into categories. In the Editor app, dynamically create the menu structure based on the component categories. Added new GetCategory() method in Component class and exposed it to script. Reviewed and fixed as necessary the default attributes registration of Component's descendant classes. Removed 'Attenuation' and 'Panning' attributes from SoundSource3D as they are updated constantly in this class. Enhanced Context class to 'register' component category during the component factory registration. 12 years ago
  Lasse Öörni 90233154ab Added padding attribute to NavigationMesh, which expands the bounding box to allow adding geometry in partial rebuilds. 12 years ago
  Lasse Öörni 38498ab24c Completed the OffMeshConnection implementation. 12 years ago
  Lasse Öörni 5bd757850f Added functionality to Text3D. Attributes yet missing. 12 years ago
  Lasse Öörni 379d786da4 Fixed NinjaSnowWar assets to use 1m world unit. 12 years ago
  Lasse Öörni 362e6a6f95 Added functionality to NavigationMesh. 12 years ago
  Lasse Öörni 606d374936 Added GetWorldBoundingBox() to CollisionShape. 12 years ago
  Lasse Öörni 56a7f36a0c Store the indices of a physics convex hull in preparation to using it for navigation data. 12 years ago
  Lasse Öörni 3fac48401a Added support for partial navmesh rebuild. 12 years ago
  Lasse Öörni d623481ad0 Changed to use a tiled navmesh to allow for larger navigable areas. 12 years ago
  Lasse Öörni 3c43ccb3f1 Transform geometry to local space of the navigation mesh root node to allow moving the root without invalidating navigation data. 12 years ago
  Lasse Öörni be3b304836 Added batch files to start the navigation example. 12 years ago
  Lasse Öörni c11f65dfea Added FindPath() function to NavigationMesh. 12 years ago
  Lasse Öörni a8d9904467 Debug-draw the navmesh. 12 years ago
  Lasse Öörni 49ec63e620 To be safe, store the navmesh data for later serialization before Recast patches it. 12 years ago
  Lasse Öörni 03dce6b988 Serialize navigation data along with the scene. 12 years ago
  Lasse Öörni 0e713bd509 Generate Recast/Detour data. 12 years ago
  Lasse Öörni 35c2d83370 Added code to collect navigation mesh geometry. 12 years ago
  Lasse Öörni 08075f0915 Reversed if's in Variant code to favor the correct type. 12 years ago