Lasse Öörni
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16605301bc
Reorganize Editor & NinjaSnowWar resources into subdirectories.
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11 년 전 |
Alex Parlett
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d274e71dd7
Fixed Ninja Snow Wars Objects xml to use Is Trigger.
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11 년 전 |
Lasse Öörni
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1461021c94
For feature similarity between AngelScript, Lua and the C++ LogicComponent, remove the "Fixed update FPS" feature from ScriptInstance. DelayedExecute() in repeating mode can be used instead to call a script object method at arbitrary intervals.
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11 년 전 |
Lasse Öörni
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82007cc4f4
Removed the nonintuitive "invisible LOD factor" attribute from AnimatedModel and replaced it with updateInvisible flag similar to ParticleEmitter. This flag must be used for ragdolls or other physically animated objects to ensure that they come into view properly during animation if they previously were outside view. Fixes #40.
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12 년 전 |
Lasse Öörni
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27d54428d5
Fix the delayed method calls attribute for a deserialized ScriptInstance overwriting a delayed method call that was newly stored in code (eg. inside script object's Start() function)
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12 년 전 |
Lasse Öörni
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e039330e62
Changed DecalSet to use raw binary buffer serialization for the decal data for more size-optimal and faster load/save.
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12 년 전 |
Lasse Öörni
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9132ea611c
Removed shadow bias adjustment according to shadow map resolution, as it causes the amount of "peter panning" to change.
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12 년 전 |
Lasse Öörni
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379d786da4
Fixed NinjaSnowWar assets to use 1m world unit.
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12 년 전 |
Lasse Öörni
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af8825047a
Started work on node/component enable & disable.
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12 년 전 |
Lasse Öörni
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3b67320a49
Added animation trigger event system.
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13 년 전 |
Lasse Öörni
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248fc3c1b6
Terrain attributes.
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13 년 전 |
Lasse Öörni
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51c9160eae
Removed CCD Radius parameter for now as continuous collision detection is not supported for all collision shapes.
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13 년 전 |
Lasse Öörni
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e8974fae47
NinjaSnowWar single player mode fixed to work with Bullet physics.
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13 년 전 |
Lasse Öörni
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26e2ebca26
Fixed enemy motion bugs in networked NinjaSnowWar.
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14 년 전 |
Lasse Öörni
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0f10116666
Attribute renames.
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14 년 전 |
Lasse Öörni
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6845f056a5
Refactored NinjaSnowWar example to load the scene and objects from files instead of creating them programmatically.
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14 년 전 |