Commit History

Author SHA1 Message Date
  Mike3D 265eecb229 Catch-up C++ samples (screen joystick support for lua and AngelScript) 11 years ago
  Lasse Öörni bccc6d0c55 For consistency with the Node class, refer to the ScriptInstance's contained object with "scriptObject" property instead of "object" in AngelScript scripting. 11 years ago
  Lasse Öörni 9066f6873d Merge remote-tracking branch 'remotes/origin/transformspace' 11 years ago
  Lasse Öörni 67d603d8e5 Node transform space refactoring. Translate(), Rotate() and LookAt() functions take a transform space (local, parent or world). Translate() has a behavior change: default space is local, as that is most often used in eg. camera movement, and is consistent with the default for rotations (the earlier fixedAxis = false was same as local space). The redundant TranslateRelative() function is removed. Add RotateAround() function, which allows rotating around a pivot in either local, parent or world space. Closes #295. 11 years ago
  Lasse Öörni 7a55a43725 Tidied up the sample descriptions. 12 years ago
  Lasse Öörni 1cd73e46fd Exposed StaticModelGroup to script. Ported HugeObjectCount example group mode switching to script versions. 12 years ago
  Lasse Öörni be7636f823 Make the include path absolute in all script examples so that ScriptCompiler can compile them properly. 12 years ago
  Lasse Öörni 30b7905d98 Decals & MultipleViewports samples in script. 12 years ago
  Lasse Öörni 956df0a8f6 Added SkeletalAnimation sample converted to script. 12 years ago
  Lasse Öörni 7b4ae12fe0 Ported Sprites, StaticScene & AnimatingScene samples to AngelScript. 12 years ago