Commit History

Author SHA1 Message Date
  Lasse Öörni 0c393f915a Added note of clip plane being unsupported on OpenGL ES 2.0. 12 years ago
  Lasse Öörni 18e2349ae1 Added script bindings for the new SDL controller constants. Updated Input documentation. 12 years ago
  Lasse Öörni 4f9287b7c8 Added AssetImporter options. Skip copy of zero-sized textures. In FileSystem::CopyFile(), do not overwrite destination file if opening the source file fails. Closes #129. 12 years ago
  Lasse Öörni 7fbefe6f43 Added AssetImporter option to restore earlier behavior, to flatten scene hierarchy in scene mode. 12 years ago
  Lasse Öörni 604c8714aa Changed AssetImporter to save the relevant scene node hierarchy in scene mode, instead of just nodes containing meshes. 12 years ago
  Lasse Öörni f9a6235f47 Added "refract" pass to default renderpaths. This has the rendered scene so far (opaque + sky) available in the environment texture unit. 12 years ago
  Lasse Öörni 56c91aa1a0 Added Assimp logging option to AssetImporter. 12 years ago
  Lasse Öörni 745fdb1416 Exposed ResourceCache::GetFile() to Lua. The file must be manually deleted once no longer needed. 12 years ago
  Lasse Öörni acc4ccc18e Documented the screen keyboard. 12 years ago
  Lasse Öörni 28254f9a1d Improved the "Overall structure" documentation page. 12 years ago
  Lasse Öörni f095a6d597 Update documentation on script event handling. 12 years ago
  Lasse Öörni 721f70fe1a Fixed D3D9 build. Added borderless as a command line option and documented it. 12 years ago
  Lasse Öörni 8b8790e481 Added option to import non-skinning bones in AssetImporter. Closes #82. 12 years ago
  Lasse Öörni d1bb9ec52b Document GLSL sampler to texture unit mapping. 12 years ago
  Lasse Öörni 94391e462a Added instructions on how to prefix uniforms in shaders. 12 years ago
  Lasse Öörni 679007d1b5 Normalize whitespace, update documentation. 12 years ago
  Lasse Öörni 026e838d5b Retired the unused DocConverter utility. 12 years ago
  Lasse Öörni ee8e8031d2 Rework command line options that need a parameter value to have a space in between. Fixes #44. 12 years ago
  Lasse Öörni cfa6b135ce Moved Urho3DPlayer class definition to a .h file. Updated documentation to refer to Urho3DPlayer. 12 years ago
  Lasse Öörni c057b29dba Unify how command line options are shown in utilities. 12 years ago
  Lasse Öörni b957f60143 Added ApplyMaterialList() function to StaticModel so that the feature can be used outside the editor as well. Refactored editor to use that function instead of its own implementation. 12 years ago
  Lasse Öörni 8077ee4a53 Added option to OgreImporter to save material list file next to the model. 12 years ago
  Yao Wei Tjong 姚伟忠 e34e26d068 Merge branch 'library-build'. 12 years ago
  Lasse Öörni f39702a07e Terminology edits in the documentation. Do not refer to Graphics, Scene etc. as separate libraries anymore. 12 years ago
  Lasse Öörni fe14af594f Added documentation section on Lua garbage collection. 12 years ago
  Lasse Öörni c6a6f71aa3 Finalize LZ4 support. Do not repeatedly allocate compressed data buffer. Do not store global blocksize into the package file header. Increased Android read buffer to 32KB. 12 years ago
  Lasse Öörni 1463b67a70 Added documentation on the package file format. 12 years ago
  Lasse Öörni bd9f229045 Documented the optimization underlying node transform dirty notifications; you must use eg. GetWorldPosition() to undirty the node to get further notifications. 12 years ago
  Lasse Öörni c7f098de3e Updated documentation on changed Lua function call mechanism. 12 years ago
  Lasse Öörni c3870201b9 Added TransformChanged() script method to ScriptInstance & LuaScriptInstance. Called when node transform changes (hooks to OnMarkedDirty() on C++ side) 12 years ago