Lasse Öörni
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0c393f915a
Added note of clip plane being unsupported on OpenGL ES 2.0.
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12 years ago |
Lasse Öörni
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18e2349ae1
Added script bindings for the new SDL controller constants. Updated Input documentation.
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12 years ago |
Lasse Öörni
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4f9287b7c8
Added AssetImporter options. Skip copy of zero-sized textures. In FileSystem::CopyFile(), do not overwrite destination file if opening the source file fails. Closes #129.
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12 years ago |
Lasse Öörni
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7fbefe6f43
Added AssetImporter option to restore earlier behavior, to flatten scene hierarchy in scene mode.
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12 years ago |
Lasse Öörni
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604c8714aa
Changed AssetImporter to save the relevant scene node hierarchy in scene mode, instead of just nodes containing meshes.
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12 years ago |
Lasse Öörni
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f9a6235f47
Added "refract" pass to default renderpaths. This has the rendered scene so far (opaque + sky) available in the environment texture unit.
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12 years ago |
Lasse Öörni
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56c91aa1a0
Added Assimp logging option to AssetImporter.
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12 years ago |
Lasse Öörni
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745fdb1416
Exposed ResourceCache::GetFile() to Lua. The file must be manually deleted once no longer needed.
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12 years ago |
Lasse Öörni
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acc4ccc18e
Documented the screen keyboard.
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12 years ago |
Lasse Öörni
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28254f9a1d
Improved the "Overall structure" documentation page.
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12 years ago |
Lasse Öörni
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f095a6d597
Update documentation on script event handling.
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12 years ago |
Lasse Öörni
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721f70fe1a
Fixed D3D9 build. Added borderless as a command line option and documented it.
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12 years ago |
Lasse Öörni
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8b8790e481
Added option to import non-skinning bones in AssetImporter. Closes #82.
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12 years ago |
Lasse Öörni
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d1bb9ec52b
Document GLSL sampler to texture unit mapping.
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12 years ago |
Lasse Öörni
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94391e462a
Added instructions on how to prefix uniforms in shaders.
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12 years ago |
Lasse Öörni
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679007d1b5
Normalize whitespace, update documentation.
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12 years ago |
Lasse Öörni
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026e838d5b
Retired the unused DocConverter utility.
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12 years ago |
Lasse Öörni
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ee8e8031d2
Rework command line options that need a parameter value to have a space in between. Fixes #44.
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12 years ago |
Lasse Öörni
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cfa6b135ce
Moved Urho3DPlayer class definition to a .h file. Updated documentation to refer to Urho3DPlayer.
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12 years ago |
Lasse Öörni
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c057b29dba
Unify how command line options are shown in utilities.
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12 years ago |
Lasse Öörni
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b957f60143
Added ApplyMaterialList() function to StaticModel so that the feature can be used outside the editor as well. Refactored editor to use that function instead of its own implementation.
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12 years ago |
Lasse Öörni
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8077ee4a53
Added option to OgreImporter to save material list file next to the model.
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12 years ago |
Yao Wei Tjong 姚伟忠
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e34e26d068
Merge branch 'library-build'.
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12 years ago |
Lasse Öörni
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f39702a07e
Terminology edits in the documentation. Do not refer to Graphics, Scene etc. as separate libraries anymore.
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12 years ago |
Lasse Öörni
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fe14af594f
Added documentation section on Lua garbage collection.
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12 years ago |
Lasse Öörni
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c6a6f71aa3
Finalize LZ4 support. Do not repeatedly allocate compressed data buffer. Do not store global blocksize into the package file header. Increased Android read buffer to 32KB.
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12 years ago |
Lasse Öörni
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1463b67a70
Added documentation on the package file format.
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12 years ago |
Lasse Öörni
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bd9f229045
Documented the optimization underlying node transform dirty notifications; you must use eg. GetWorldPosition() to undirty the node to get further notifications.
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12 years ago |
Lasse Öörni
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c7f098de3e
Updated documentation on changed Lua function call mechanism.
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12 years ago |
Lasse Öörni
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c3870201b9
Added TransformChanged() script method to ScriptInstance & LuaScriptInstance. Called when node transform changes (hooks to OnMarkedDirty() on C++ side)
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12 years ago |