Lasse Öörni
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eb6ba62ab9
Added the LuaScript library to Doxygen documentation.
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há 12 anos atrás |
Wei Tjong Yao
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0c02a88add
Supplement documentation regarding UI default style file.
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há 12 anos atrás |
Lasse Öörni
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22d579eea7
Documented the need to either specify a UI style file when loading a layout, or having it set to the root element beforehand.
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há 12 anos atrás |
Wei Tjong Yao
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27a68828ce
Corrected typo in documentation for renderpath's quad command.
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há 12 anos atrás |
Lasse Öörni
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dda39f2b7d
Initial work for serializing Node / Component handles from a script object automatically.
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há 12 anos atrás |
Lasse Öörni
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0f5456d35e
Avoid unnecessary rendertarget blitting in OpenGL light prepass mode.
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há 12 anos atrás |
Lasse Öörni
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0d478d91ff
Updated documentation regarding Engine::Exit().
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há 12 anos atrás |
Lasse Öörni
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c089229104
Added documentation on HTTP requests.
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há 12 anos atrás |
Lasse Öörni
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05ba4bf719
Favor the non-parented case for SetWorld...() and for updating the world transform.
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há 12 anos atrás |
Lasse Öörni
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c9865078ad
List tools in alphabetical order in the documentation; fixed outdated information.
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há 12 anos atrás |
Lasse Öörni
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4cc1858329
Removed the old large script example applications and batch files to start them.
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há 12 anos atrás |
Lasse Öörni
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3c6a0f57d7
In the SoundEffects sample, start/stop music when buttons released.
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há 12 anos atrás |
Lasse Öörni
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e7558a3be9
Demonstrate rolling friction in the Ragdolls sample.
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há 12 anos atrás |
Lasse Öörni
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560ffd03c2
Moved the Urho3D application code to Tools directory.
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há 12 anos atrás |
Lasse Öörni
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ae5871d912
Documented Application class.
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há 12 anos atrás |
Lasse Öörni
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e908a9076a
Support defining different action buttons for different resource types in the editor.
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há 12 anos atrás |
Lasse Öörni
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3cd4625ad1
Store shader parameters as Variants to preserve the coordinate count & distinguish between eg. floats and Vector4's.
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há 12 anos atrás |
Lasse Öörni
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6d852735b2
Removed the hacks to detect emulated mouse in NinjaSnowWar.
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há 12 anos atrás |
Lasse Öörni
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c37695b16a
For consistency, emulate touch as mouse on all platforms (on Windows it is unavoidable.)
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há 12 anos atrás |
Lasse Öörni
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09463e6963
Documentation edit.
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há 12 anos atrás |
Lasse Öörni
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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há 12 anos atrás |
Lasse Öörni
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1114a3fc28
Option to disable the InternalEdgeUtility.
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há 12 anos atrás |
Lasse Öörni
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1fdf228359
Move the AngelScript API registration to the Script library and inverted the Script <-> Engine library dependency.
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há 12 anos atrás |
Lasse Öörni
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da953b8aa7
Write morph tangents as Vector3's in OgreImporter.
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há 12 anos atrás |
Lasse Öörni
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5be5222cb8
Added ParticleEmitter attributes.
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há 12 anos atrás |
Lasse Öörni
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3c244f9755
Allow live-reload of particle emitter parameters file.
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há 12 anos atrás |
Lasse Öörni
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b8270df90b
Added error logging for cases of components in detached nodes trying to find Octree or PhysicsWorld, or subscribing to update events.
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há 12 anos atrás |
Lasse Öörni
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483e07c2e8
Print warning if node is not found for node animation.
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há 12 anos atrás |
Lasse Öörni
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f14cb1aafc
Possibly fixed BlenderLoader heap corruption.
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há 12 anos atrás |
Lasse Öörni
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be9cef51a4
AssetImporter Optimize Graph process not done by default, but needs to be manually activated with the -o switch.
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há 12 anos atrás |