Historial de Commits

Autor SHA1 Mensaje Fecha
  Lasse Öörni d867b3da2e Fixed error in documentation. hace 13 años
  Lasse Öörni ed272d2aa7 Fixed sphere particle emitter always having zero radius. hace 13 años
  Lasse Öörni f5e2be65c1 Added note about the ElapsedTime built-in shader parameter to documentation. hace 13 años
  Lasse Öörni b51fd39bcc Applied CustomGeometry script API patch from weitjong. hace 13 años
  Lasse Öörni 570c48c5cf Allow to use RGB normal maps. Different material techniques are used for xGxR normal maps. hace 13 años
  Lasse Öörni 1d745f9951 Moved script application reload inside Urho3D.cpp to avoid issues with unwanted application script startup. hace 13 años
  Lasse Öörni 2c96dff225 Execute procedural Start() & Stop() functions automatically when a ScriptFile is loaded and unloaded. This allows live-reload of a whole script application. hace 13 años
  Lasse Öörni 9d759300fe Added possibility to disable the litbase pass optimization in RenderPath, if an ambient-only pass is needed. hace 13 años
  Lasse Öörni d733091eb2 Fixed viewport calculation for rendertargets defined in the render path. If a target uses the RT divisor mode, scale the viewport, otherwise use full texture size (eg. for the bloom intermediate textures) hace 13 años
  Lasse Öörni 44ca4d92b6 Cleaned up documentation. hace 13 años
  Lasse Öörni f7f820b3eb Added RenderPath documentation. hace 13 años
  Lasse Öörni 2a4fbcdf54 Removed the old postprocess system. Instead renderpath fragments can be appended. hace 13 años
  Lasse Öörni a40fead7dc Updated license for the new year. hace 13 años
  Lasse Öörni ffe65cf885 Transition to xml-defined rendering path. Pass names changed. Likely caused a large number of regressions to postprocessing, texture rendering & multisampling, which need to be sorted out. The renderpath feature also needs to be documented. hace 13 años
  Lasse Öörni 7d8558a51f Applied massive patch from weitjong. hace 13 años
  Lasse Öörni 7c61b098bf Fixed forward lit spotlight shadows on OpenGL. hace 13 años
  Lasse Öörni 14b78585fc Added CustomGeometry component, which is similar to OGRE ManualObject. hace 13 años
  Lasse Öörni dde21f587e Added WeakHandle to script, which is a WeakPtr<Object>. hace 13 años
  Lasse Öörni 7d930b62f8 Added missing specular mapped material techniques. hace 13 años
  Lasse Öörni f4f538fcd0 Additions to documentation. hace 13 años
  Lasse Öörni fbef191c6b Removed the NewCollision parameter of collision events. Instead separate CollisionStart & CollisionEnd events are sent when a collision begins or ends. hace 13 años
  Lasse Öörni 88896fe805 Added GetCollidingBodies() function to RigidBody which returns collisions from last physics step. hace 13 años
  Lasse Öörni f8aa92cbcd Improved skeletal animation documentation. hace 13 años
  Lasse Öörni c7fe3c37bd Added sound listener component whose position is automatically taken into account by Audio subsystem. hace 13 años
  Lasse Öörni bfb76725b6 Additions to documentation. hace 13 años
  Lasse Öörni bb2b57552e Added note of texture format "downconversion" on OpenGL ES. hace 13 años
  Lasse Öörni 0cd53cdee3 Added 16 & 32-bit texture formats. hace 13 años
  Lasse Öörni fa69f2e174 Fixed texture unit enumeration and the environment texture sampler. Removed references to the nonexistent detail texture sampler in the documentation. hace 13 años
  Lasse Öörni 9401ad8063 Removed UI serialization hacks related to the Menu & DropDownList popup element. To avoid layout problems, now it is never added as a child temporarily. hace 13 años
  Lasse Öörni 4cef5395f5 Completed the UI element refactoring. Removed hardcoded SetStyle() functions which would read UI element attributes from XML. hace 13 años