Historia zmian

Autor SHA1 Wiadomość Data
  PrimitiveWaste 3914515326 Merge branch 'master' into drawable-shader-parameters 11 lat temu
  aster2013 ae33830dd2 rename DRAWABLE_PROXYGEOMETRY DRAWABLE_RENDERER2D 11 lat temu
  PrimitiveWaste 5f5bb5a4a2 Refactor per drawable shader parameters. 11 lat temu
  PrimitiveWaste f8ef0a39c0 Add per drawable shader paramaters. 11 lat temu
  Lasse Öörni 5f0ed3fcf8 Fix more header warnings that could leak to an Urho3D application using maximum MSVC warning level. 11 lat temu
  Lasse Öörni bf6a054ac4 Use ordinary DRAWABLE_GEOMETRY flag on 2D drawables so that they can be raycasted against. Use a DRAWABLE_PROXYGEOMETRY flag on DrawableProxy2D so that it won't show up in normal raycasts or octree queries. Fixes #345. 11 lat temu
  aster2013 60ef5aa6bf Add DRAWABLE_2D. 11 lat temu
  Lasse Öörni 2082c026c2 Handle zone search better to avoid erroneous lower-priority zone assignment. Added OnRemoveFromOctree() virtual function to Drawable. Zone code simplified. Remove zone reference from drawables within its bounding box when the zone is being destroyed. 11 lat temu
  Lasse Öörni 4bd2eb0356 Refactoring of Drawable::IsInView() functions and drawable view tracking. 11 lat temu
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. 12 lat temu
  Lasse Öörni 720ff4c3b8 Fix GCC build. 12 lat temu
  Lasse Öörni c20257cdf7 Merged the shaderData_ and worldTransform_ members of Batch & SourceBatch. The idea is that a batch can define multiple world transforms. For static geometry this means instance transforms. For skinned geometry they are bone transforms instead. 12 lat temu
  Lasse Öörni c1e03c48db Combine octree update & reinsertion queuing. 12 lat temu
  Lasse Öörni caf0994b8f Optimize vector/quaternion Normalize() to a no-op if already at unit length. Changed return value to void. 12 lat temu
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 lat temu