Commit History

Auteur SHA1 Bericht Datum
  aster2013 fb07e32cdd Remove Sprite2D from Drawable2D, make Drawable2D more general. 11 jaren geleden
  aster2013 6caa0ade65 When resource's name is empty, set file name as resource name. 11 jaren geleden
  Lasse Öörni 3703658f66 Asynchronous loading for Sprite2D & SpriteSheet2D. 11 jaren geleden
  Lasse Öörni 8463393377 Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo. 11 jaren geleden
  aster2013 08e270df0b Recalculate hotspot for trimmed sprite in AnimationSet2D. 11 jaren geleden
  Lasse Öörni dd5f1dbcc3 Set Sprite2D's texture name before loading so that the texture is able to load a parameters file, if it exsists. 11 jaren geleden
  aster2013 252375abc1 Add material compare in Drawable2D. 11 jaren geleden
  aster2013 5b798b4467 Dont allow edit Constraint2D in editor[ci skip] 11 jaren geleden
  aster2013 232c096d9a Add Sprite2D and Drawable2D. 11 jaren geleden