Историја ревизија

Аутор SHA1 Порука Датум
  Lasse Öörni 2c5a034bf5 Fixed includes. пре 13 година
  Lasse Öörni a556679a42 Fixed crash caused by assigning Geometry shared ptr's in multiple threads. пре 13 година
  Lasse Öörni 48190acfca Eliminated most virtual function calls from getting Drawable batches. пре 13 година
  Lasse Öörni e6fe0d6cf0 Removed convenience GetWorldTransform() from Component to make it explicit that an indirection to the parent node is being made. пре 13 година
  Lasse Öörni 7a06dc73e5 Avoid Component::GetWorldTransform() and related functions where possible to avoid extra indirection and function call. пре 13 година
  Lasse Öörni 50653416da Reverted earlier shadow split refactoring due to unnecessary shadowcasters being rendered. пре 13 година
  Lasse Öörni 91f6f87472 Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate(). пре 13 година
  Lasse Öörni 1a9dced05b Updated to AngelScript 2.23.1 WIP. пре 13 година
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. пре 14 година
  Lasse Öörni e47d9ab6e7 More attribute fixes. пре 14 година
  Lasse Öörni 75beda5f3a Removed the "unculled drawable" mechanism. Instead added occludee-flag to Drawable. пре 14 година
  Lasse Öörni 721885ba4a Divide geometry updates explicitly into main thread, worker threads, and none. пре 14 година
  Lasse Öörni c8089b1687 Initial work queue & multithreading support. пре 14 година
  Lasse Öörni 9d077e78a8 Code cleanup. пре 14 година
  Lasse Öörni 00cca6b83c Zone system refactoring. Now objects check which zone they're in, for per-object ambient light and fog settings. пре 14 година
  Lasse Öörni 7f7e8b970d Added subgeometry centers to the model format for proper sorting of transparent geometries. пре 14 година
  Lasse Öörni f0ecda9785 Fixed numerical stability in Quaternion matrix constructor. пре 14 година
  Lasse Öörni 4fbd837058 Refactored user variables & other subindexed attributes handling in the editor. Now the proper editors are used. пре 14 година
  Lasse Öörni cea5282fd4 Fixed draw distance attribute not working correctly. пре 14 година
  Lasse Öörni 10ad7a3dd2 Added phantom attribute to CollisionShape. Phantom shapes create collision events, but do not generate contact joints to the physics simulation. пре 14 година
  Lasse Öörni 6dd8679214 Further attribute reorganization. пре 14 година
  Lasse Öörni 3576a81993 Initial node/component attribute editing. пре 14 година
  Lasse Öörni 215fb04f72 Converted VAR_BUFFER file serialization attributes to VAR_VARIANTVECTOR to make them more readable and/or editable. пре 14 година
  Lasse Öörni cc2a487361 Further optimization of the parent node network replication attribute. пре 14 година
  Lasse Öörni 7b15b34c83 Removed most OnGetAttribute() / OnSetAttribute() functions in favor of accessor attributes. пре 14 година
  Lasse Öörni b90c1386be Removed unnecessary parentheses. пре 14 година
  Lasse Öörni 5f7b64d6e7 Further cleanup of the Container & Math library API & internal functions. пре 14 година
  Lasse Öörni 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. пре 14 година
  Lasse Öörni f60321b20f Use PODVector more extensively. пре 14 година
  Lasse Öörni a956f2ff20 Fixed bugs in Vector & PODVector. пре 14 година