Commit History

Автор SHA1 Съобщение Дата
  Lasse Öörni 4f5e060a6a Fixed possible subsystem deinitialization order error. преди 12 години
  Lasse Öörni a40fead7dc Updated license for the new year. преди 13 години
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. преди 13 години
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. преди 13 години
  Lasse Öörni 53e2198aa7 Use SDL also in Direct3D9 mode for consistent input handling. преди 13 години
  Lasse Öörni 7ea084bc4b Added missing DebugNew.h includes. преди 13 години
  Lasse Öörni 481468e2a0 Replaced further Win32 API calls with Unicode variants. преди 14 години
  Lasse Öörni 911f9e4c5b Removed the "flush GPU" feature as it was causing erratic timing. The downside is increased input lag when vsync is on. преди 14 години
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. преди 14 години
  Lasse Öörni da685e99de Ported optimizations and code cleanup from the prepass-branch. преди 14 години
  Lasse Öörni 5db24c8d02 Renamed OpenGL/Direct3D9 implemntation and shader directories. преди 14 години