تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Lasse Öörni ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 سال پیش
  Lasse Öörni d215b745d4 Return light's shape texture ResourceRef as TextureCube type if it's a point light. 12 سال پیش
  Lasse Öörni 26402a255a Renamed Camera::GetInverseWorldTransform() to Camera::GetView() as world transform includes scale, but camera view matrix should be unaffected by it. 12 سال پیش
  Lasse Öörni c0dbf7f545 Generalized the factory category for all objects. 12 سال پیش
  Wei Tjong Yao 8d1c28bc3e Group components into categories. In the Editor app, dynamically create the menu structure based on the component categories. Added new GetCategory() method in Component class and exposed it to script. Reviewed and fixed as necessary the default attributes registration of Component's descendant classes. Removed 'Attenuation' and 'Panning' attributes from SoundSource3D as they are updated constantly in this class. Enhanced Context class to 'register' component category during the component factory registration. 12 سال پیش
  Lasse Öörni 9e3282aeea Initial fixes for compiling as 64bit (MSVC.) 12 سال پیش
  Lasse Öörni 3dac8c7a59 Added setInstanceDefault parameter also to binary serialization. 12 سال پیش
  Lasse Öörni 3f3d63280c Fixed infinite raycast returning results that were not hit by the ray. 12 سال پیش
  Lasse Öörni 9132ea611c Removed shadow bias adjustment according to shadow map resolution, as it causes the amount of "peter panning" to change. 12 سال پیش
  Lasse Öörni d35f3b5035 Removed duplicate error message from ScriptCompiler when script compilation fails. 13 سال پیش
  Lasse Öörni af8825047a Started work on node/component enable & disable. 13 سال پیش
  Lasse Öörni a40fead7dc Updated license for the new year. 13 سال پیش
  Lasse Öörni 7d8558a51f Applied massive patch from weitjong. 13 سال پیش
  Lasse Öörni 7d930b62f8 Added missing specular mapped material techniques. 13 سال پیش
  Lasse Öörni c7fe3c37bd Added sound listener component whose position is automatically taken into account by Audio subsystem. 13 سال پیش
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. 13 سال پیش
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 سال پیش
  Lasse Öörni 478a5af9d1 Allow defining depth bias for materials. 13 سال پیش
  Lasse Öörni 51c4336f2f Moved HashMap & Vector allocations to .cpp files so that they can be more easily tracked. 13 سال پیش
  Lasse Öörni 8af8edd603 Android compile fixes. 13 سال پیش
  Lasse Öörni 2c5a034bf5 Fixed includes. 13 سال پیش
  Lasse Öörni 48190acfca Eliminated most virtual function calls from getting Drawable batches. 13 سال پیش
  Lasse Öörni e6fe0d6cf0 Removed convenience GetWorldTransform() from Component to make it explicit that an indirection to the parent node is being made. 13 سال پیش
  Lasse Öörni 7a06dc73e5 Avoid Component::GetWorldTransform() and related functions where possible to avoid extra indirection and function call. 13 سال پیش
  Lasse Öörni 91f6f87472 Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate(). 13 سال پیش
  Lasse Öörni 1a9dced05b Updated to AngelScript 2.23.1 WIP. 13 سال پیش
  Lasse Öörni a85817a355 Reverted to joint world space positioning for reliability. 13 سال پیش
  Lasse Öörni 139ef6d6e2 Removed the light to light queue map. Instead store the light queue pointer directly to the light. 14 سال پیش
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 سال پیش
  Lasse Öörni 3f36d0ffc9 Removed nlerp animation blending as it was prone to artifacts. 14 سال پیش