Историја ревизија

Аутор SHA1 Порука Датум
  Lasse Öörni ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. пре 12 година
  Wei Tjong Yao dacd06c2d8 Removed redundant code to keep LLVM compiler happy. пре 12 година
  Lasse Öörni e039330e62 Changed DecalSet to use raw binary buffer serialization for the decal data for more size-optimal and faster load/save. пре 12 година
  Lasse Öörni c0dbf7f545 Generalized the factory category for all objects. пре 12 година
  Wei Tjong Yao 8d1c28bc3e Group components into categories. In the Editor app, dynamically create the menu structure based on the component categories. Added new GetCategory() method in Component class and exposed it to script. Reviewed and fixed as necessary the default attributes registration of Component's descendant classes. Removed 'Attenuation' and 'Panning' attributes from SoundSource3D as they are updated constantly in this class. Enhanced Context class to 'register' component category during the component factory registration. пре 12 година
  Lasse Öörni 90233154ab Added padding attribute to NavigationMesh, which expands the bounding box to allow adding geometry in partial rebuilds. пре 12 година
  Lasse Öörni 38498ab24c Completed the OffMeshConnection implementation. пре 12 година
  Lasse Öörni 5bd757850f Added functionality to Text3D. Attributes yet missing. пре 12 година
  Lasse Öörni 379d786da4 Fixed NinjaSnowWar assets to use 1m world unit. пре 12 година
  Lasse Öörni 362e6a6f95 Added functionality to NavigationMesh. пре 12 година
  Lasse Öörni 606d374936 Added GetWorldBoundingBox() to CollisionShape. пре 12 година
  Lasse Öörni 56a7f36a0c Store the indices of a physics convex hull in preparation to using it for navigation data. пре 12 година
  Lasse Öörni 3fac48401a Added support for partial navmesh rebuild. пре 12 година
  Lasse Öörni d623481ad0 Changed to use a tiled navmesh to allow for larger navigable areas. пре 12 година
  Lasse Öörni 3c43ccb3f1 Transform geometry to local space of the navigation mesh root node to allow moving the root without invalidating navigation data. пре 12 година
  Lasse Öörni be3b304836 Added batch files to start the navigation example. пре 12 година
  Lasse Öörni c11f65dfea Added FindPath() function to NavigationMesh. пре 12 година
  Lasse Öörni a8d9904467 Debug-draw the navmesh. пре 12 година
  Lasse Öörni 49ec63e620 To be safe, store the navmesh data for later serialization before Recast patches it. пре 12 година
  Lasse Öörni 03dce6b988 Serialize navigation data along with the scene. пре 12 година
  Lasse Öörni 0e713bd509 Generate Recast/Detour data. пре 12 година
  Lasse Öörni 35c2d83370 Added code to collect navigation mesh geometry. пре 12 година
  Lasse Öörni 08075f0915 Reversed if's in Variant code to favor the correct type. пре 12 година