Lasse Öörni
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e55d989475
Zero-initialize Drawable's local bounding box to make sure it doesn't contain infinities if the Drawable subclass never defines it. Closes #1027.
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10 tahun lalu |
JSandusky
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500d59c032
Use Urho3D M_INT_MAX instead of INT_MAX in OBJ export
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10 tahun lalu |
JSandusky
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056f1a391a
Fix handling of indices in OBJ export
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10 tahun lalu |
Lasse Öörni
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b616aa6272
Merge remote-tracking branch '1vanK/master'
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10 tahun lalu |
JSandusky
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83d0f9a23c
Add Z-up and handedness options to OBJ export
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10 tahun lalu |
Ivan K
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4b015f3c51
LOGERRORF -> URHO3D_LOGERRORF
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10 tahun lalu |
Ivan K
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ad2eb74d83
LOGERROR -> URHO3D_LOGERROR
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10 tahun lalu |
Ivan K
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212f419026
ACCESSOR_ATTRIBUTE -> URHO3D_ACCESSOR_ATTRIBUTE
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10 tahun lalu |
Ivan K
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431e29d2cd
ATTRIBUTE -> URHO3D_ATTRIBUTE
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10 tahun lalu |
Lasse Öörni
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222cb27a74
Add URHO3D_API specifier to SourceBatch struct.
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10 tahun lalu |
Lasse Öörni
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315115295b
Fix OBJ output when vertex data has all of pos/uv/normal.
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10 tahun lalu |
JSandusky
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4a16d34367
Implement OBJ export functionality in editor
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10 tahun lalu |
Lasse Öörni
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3dcab4c039
Disable VS warning C6293, as the unsigned overflow trick used in reverse iteration is intentional. Added missing DebugNew.h includes. Closes #832.
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10 tahun lalu |
Yao Wei Tjong 姚伟忠
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fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
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10 tahun lalu |
Lasse Öörni
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52b739e2a4
Initial work to separate Component's association with its owner node and scene (OnNodeSet() and OnSceneSet()). This should allow components to work properly when moved from one scene to another, or when created initially outside a scene, and be removed from rendering & physics when removed from the scene, even if the node's refcount keeps it alive after the removal.
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10 tahun lalu |
Lasse Öörni
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918d299450
Minor optimization of Drawable::MarkInView(): resize once instead of clear and push.
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10 tahun lalu |
Lasse Öörni
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21d7883455
Optimize and clean up base batch / vertex light batch processing. Fix light limiting not taking point light's effective intensity into account properly.
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10 tahun lalu |
Lasse Öörni
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41b2bd749a
Reorder Drawable member variables and combine functions that are called when a Drawable is marked visible for slight performance gain. Remove hardcoded check for SkyBox for whether to not include a drawable in shadow focusing calculations, and instead check for a huge bounding box.
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11 tahun lalu |
Lasse Öörni
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5753a90b57
Speed up collecting visible drawables.
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11 tahun lalu |
Lasse Öörni
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bb2ebf7568
Bump copyright to 2015.
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11 tahun lalu |
Yao Wei Tjong 姚伟忠
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f719e3a429
Remove explicit inclusion of precompiled header file.
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11 tahun lalu |
Lasse Öörni
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d023b06b3d
Get rid of overrideView_ member in Batch, as it is no longer used by Skybox, and directional light quads can be made to work without it. Cleanup Light code.
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11 tahun lalu |
Yao Wei Tjong 姚伟忠
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359efb2d37
Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir.
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11 tahun lalu |
Yao Wei Tjong 姚伟忠
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0a2e601307
Change the include path for Precompiled header to fix MSVC build.
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11 tahun lalu |
Yao Wei Tjong 姚伟忠
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b51e419c88
Change impl. file to include the header file from corresponding subdir.
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11 tahun lalu |
Yao Wei Tjong 姚伟忠
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bcf7c94ec8
Rename Source/Engine to Source/Urho3D.
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11 tahun lalu |