Commit History

Author SHA1 Message Date
  Lasse Öörni e586349114 Added UIElement::CreateChild(). 13 years ago
  Lasse Öörni 948590623d Added IntVector2 Variant type. 13 years ago
  Lasse Öörni 683aa3c5fb Added script bindings for Variant IntRect operations. 13 years ago
  Lasse Öörni 5aeebaa3bf Added Rect & IntRect Variant types. 13 years ago
  Lasse Öörni 7813601540 Added scene timescale attribute. 13 years ago
  Lasse Öörni ba890672dd Added Size(), Width() and Height() to IntRect. 13 years ago
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 years ago
  Lasse Öörni c64dfb114e Added back polygon fill mode. 13 years ago
  Lasse Öörni 312ddc0242 Added repeat flag to delayed method calls. 13 years ago
  Lasse Öörni 3d4eb6bdc8 Event refactoring. Removed the concept of targeted events and a Node forwarding a targeted event to all components, which was used only for physics node collision events. Now the node will instead send the collision event, and it can be explicitly subscribed to. 13 years ago
  Lasse Öörni 3b67320a49 Added animation trigger event system. 13 years ago
  Lasse Öörni 6dac86e2e7 Added option to disable log timestamps. 13 years ago
  Lasse Öörni 481fbfa220 Added visible OS mouse cursor mode. When used with an external window, this is the only supported mode, as SDL does not control the cursor visibility of an external window. 13 years ago
  Lasse Öörni 1ca858cc2a Changed ListView to use PODVector for the selections, and explicitly sort them when necessary. 13 years ago
  Lasse Öörni 8fe755e7e6 Do not release resource if it has weak refs. 13 years ago
  Lasse Öörni 30c21a3789 Added terrain blend shader and terrain example. 13 years ago
  Lasse Öörni ec8394b3de Initial terrain LOD. No stitching yet. 13 years ago
  Lasse Öörni 42b9cbc158 Cleaned up terrain code. 13 years ago
  Lasse Öörni debcc38bb0 Allow configuring DecalSet max. vertices and indices separately. 13 years ago
  Lasse Öörni 92510672f7 Serialize also skinned decals. 13 years ago
  Lasse Öörni 06371a62ed Wrap decal around static geometry. 13 years ago
  Lasse Öörni 91c7374e28 Started work on decals. 13 years ago
  Lasse Öörni 38fd976aa9 Fixed potential infinite loop when setting morphs. 13 years ago
  Lasse Öörni c9bdf9eb35 Added function to redetect joysticks. 13 years ago
  Lasse Öörni 18e8cb6334 Removed need for anisotropic filter OpenGL extension. 13 years ago
  Lasse Öörni 7d39dd0c58 Joystick events and joystick button pressed state. 13 years ago
  Lasse Öörni 4a463176ab Added joystick support. 13 years ago
  Lasse Öörni d23803e285 Added memory debug dump (MSVC debug mode only.) 13 years ago
  Lasse Öörni 5507b006be Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders. 13 years ago
  Lasse Öörni d7d599be7b Added loading of ETC1 compressed textures on mobile devices. These need to be stored inside .ktx files. 13 years ago