Lasse Öörni
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cc3ee34f58
Increased occlusion buffer depth bias.
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hace 14 años |
Lasse Öörni
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1c06a3b463
Use HashMap instead of Map for the shader variations.
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hace 14 años |
Lasse Öörni
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c590973745
Print one-time error if shader variation is not found.
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hace 14 años |
Lasse Öörni
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700520f320
Further comments and code cleanup.
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hace 14 años |
Lasse Öörni
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de67af8825
CoreData / Data reorganization.
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hace 14 años |
Lasse Öörni
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07fda9f32e
Preparation to using kNet: renamed SharedPtr.h to Ptr.h to avoid conflicts.
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hace 14 años |
Lasse Öörni
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1c26218eeb
Fixed a logic error where a OpenGL ShaderVariation would hold a link to a single ShaderProgram, although it can be linked to many.
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hace 14 años |
Lasse Öörni
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5db24c8d02
Renamed OpenGL/Direct3D9 implemntation and shader directories.
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hace 14 años |