提交歷史

作者 SHA1 備註 提交日期
  Lasse Öörni ec07e6c524 Started work toward renderpath programmability. 13 年之前
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. 13 年之前
  Lasse Öörni 0cd53cdee3 Added 16 & 32-bit texture formats. 13 年之前
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 年之前
  Lasse Öörni c96f9e72dc Cleaned up joystick code. Automatically open the joystick when accessed. 13 年之前
  Lasse Öörni 7ea084bc4b Added missing DebugNew.h includes. 13 年之前
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 年之前
  Lasse Öörni 7075513957 Cleaned up bloom shader code. 14 年之前
  Lasse Öörni a1c70a3476 Added bloom post-process effect. 14 年之前
  Lasse Öörni 9fc3d48c12 Changed Viewport to be a reference-counted object. 14 年之前
  Lasse Öörni 55ce257a9c Initial postprocessing implementation. Reimplemented the FXAA edge filter using it. 14 年之前
  Lasse Öörni 510c606b3d Removed the redundant GetString() functions from XMLElement. 14 年之前
  Lasse Öörni 95a8c8bfa7 Added overloads to Variant & XMLElement that take char pointers. 14 年之前
  Lasse Öörni 86608f6ba5 Changed PostProcess class to not allocate rendertargets beforehand. 14 年之前
  Lasse Öörni d449b946bd Additions to the PostProcess API. 14 年之前
  Lasse Öörni 9ce5d0b836 Added initial PostProcess class. Not yet used and does not render anything yet. 14 年之前