Commit History

Autor SHA1 Mensaxe Data
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni aa0f72cf65 Added world position & normal to RayQueryResult. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 347b840b7c Read HttpRequest in a background thread to prevent blocking. Always check all triangle mesh geometries for the closest hit in the RAY_TRIANGLE raycast mode. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 9443cce235 Use a temp variable when calculating a merged world bounding box, as OnWorldBoundingBoxUpdate() may be called re-entrantly from multiple worker threads. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 41f627b230 Fixed Urho3D.cpp compile error on VS2008. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 247158b7d8 Added node IDs attribute to StaticModelGroup. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 0f965d3443 Optimize StaticModelGroup by going through the objects in one pass during transform / bounding box update. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 2e178f1976 Added virtual function to Component for handling node enabled/disabled change. This optimizes StaticModelGroup to not have to subscribe to the scene-global change event. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 168b69c09d Added StaticObjectGroup component for optimizing culling, light and drawcall processing. Update HugeObjectCount to use it. Not yet exposed to script. %!s(int64=12) %!d(string=hai) anos