Commit History

Author SHA1 Message Date
  Lasse Öörni 7ea084bc4b Added missing DebugNew.h includes. 13 years ago
  Lasse Öörni a85817a355 Reverted to joint world space positioning for reliability. 13 years ago
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 years ago
  Lasse Öörni 8f882f8225 Rewrote the zone ambient color gradient system. Now zones only define one ambient color, but look for neighbor zones' ambient colors when gradient mode is enabled. 14 years ago
  Lasse Öörni 1b08deec28 Fixed editor gizmo movement in local axes mode. 14 years ago
  Lasse Öörni 8a52455faa Added shadow mask feature, which allows selective shadow casting by different lights. 14 years ago
  Lasse Öörni 8a57a3ee18 Threaded ray query. 14 years ago
  Lasse Öörni 5f65f9a530 Dirty the zone if its priority changes. 14 years ago
  Lasse Öörni bdc29caebd Reverted to AngelScript 2.21.1 because of crash with VariantMap. 14 years ago
  Lasse Öörni 2b57762508 Added zone property for Drawables in the script API where applicable. 14 years ago
  Lasse Öörni 00cca6b83c Zone system refactoring. Now objects check which zone they're in, for per-object ambient light and fog settings. 14 years ago
  Lasse Öörni 10ad7a3dd2 Added phantom attribute to CollisionShape. Phantom shapes create collision events, but do not generate contact joints to the physics simulation. 14 years ago
  Lasse Öörni 6dd8679214 Further attribute reorganization. 14 years ago
  Lasse Öörni 3576a81993 Initial node/component attribute editing. 14 years ago
  Lasse Öörni 84d70dcbe7 Optimized away constant dynamic Variant allocation in comparing attributes when sending a server update. 14 years ago
  Lasse Öörni 7b15b34c83 Removed most OnGetAttribute() / OnSetAttribute() functions in favor of accessor attributes. 14 years ago
  Lasse Öörni 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. 14 years ago
  Lasse Öörni 7c45da5588 Import new code. 14 years ago