تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Lasse Öörni ee9809fade Added warning message when triangle mesh or convex hull generation fails due to missing CPU-side (shadowed) geometry data. 13 سال پیش
  Lasse Öörni 170ee77019 To avoid confusion when to use what, and as the performance is usually better, use only HashMap & HashSet instead of Map & Set. 13 سال پیش
  Lasse Öörni 42b9cbc158 Cleaned up terrain code. 13 سال پیش
  Lasse Öörni 248fc3c1b6 Terrain attributes. 13 سال پیش
  Lasse Öörni c846879028 Added terrain collision. 13 سال پیش
  Lasse Öörni 296e36a75b Calculate tangents for decals. 13 سال پیش
  Lasse Öörni 51c4336f2f Moved HashMap & Vector allocations to .cpp files so that they can be more easily tracked. 13 سال پیش
  Lasse Öörni c554abccb8 Fixed crash related to incorrect constraint reference tracking. 13 سال پیش
  Lasse Öörni 3203ee410f Take node scale into account when offsetting the constraint. 13 سال پیش
  Lasse Öörni 9123d1c3d3 Eliminated unnecessary recreation/readdition of physics components when attributes change. 13 سال پیش
  Lasse Öörni ef421ef32d Initial Bullet constraint implementation. 13 سال پیش
  Lasse Öörni 5640824c9a Fixed Camera not properly notified of node transform changes. 13 سال پیش
  Lasse Öörni 91f6f87472 Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate(). 13 سال پیش
  Lasse Öörni 1a9dced05b Updated to AngelScript 2.23.1 WIP. 13 سال پیش
  Lasse Öörni 66a860144a Added separate Equals() function to Vector & Quaternion classes to perform comparison with epsilon. Equality operator does not use epsilon. This optimizes network sync somewhat. 13 سال پیش
  Lasse Öörni 8455ba5ce0 Adjusted attribute order in editor. 13 سال پیش
  Lasse Öörni 32fa940130 Handle world transform update of parented RigidBodies correctly. 13 سال پیش
  Lasse Öörni e8974fae47 NinjaSnowWar single player mode fixed to work with Bullet physics. 13 سال پیش
  Lasse Öörni 3bb70d065e Draw debug geometry for individual RigidBodies or CollisionShapes. 13 سال پیش
  Lasse Öörni 187f179af6 Exposed missing physics enums to script. 13 سال پیش
  Lasse Öörni 402bf1f59e Fixed possible incorrect cylinder shape size assignment. 13 سال پیش
  Lasse Öörni 2c535ab11a Refactored back to using only CollisionShape component, which has an enum for the shape type. Restored the SetBox(), SetSphere() etc. API for CollisionShape. 13 سال پیش
  Lasse Öörni 90f2a80612 Added heightfield & convex hull shapes. 13 سال پیش
  Lasse Öörni 731dc2d6ca Optimized collision shape update to not recreate the whole compound shape every time something changes. 13 سال پیش
  Lasse Öörni 70d95e7ae6 Added ConeShape & TriangleMeshShape. 13 سال پیش
  Lasse Öörni 3d273cc15e Added more basic collision shapes. 13 سال پیش
  Lasse Öörni 567375b7a0 Use Bullet local scaling instead of recreating the collision shape when node scale changes. 13 سال پیش
  Lasse Öörni ee3095e603 Added box collision shape. 13 سال پیش
  Lasse Öörni 1841169cb2 Fixed missing CollisionGeometryData code. 13 سال پیش
  Lasse Öörni 8edf0240a1 Migration to Bullet physics underway. Most of physics functionality & examples broken for now. 13 سال پیش