Commit történet

Szerző SHA1 Üzenet Dátum
  1vanK 722e2dfceb Typos 5 éve
  urho3d-travis-ci 1151b8a2d6 Travis CI: bump copyright to 2020. 6 éve
  urho3d-travis-ci a476f0c401 Travis CI: bump copyright to 2019. 7 éve
  Eugene Kozlov 5d2109eb9d Non-functional code and comment cleanup. 7 éve
  Rokas Kupstys 966590d8e7 Use FlagSet<> for storing masks. 7 éve
  urho3d-travis-ci 70049ba582 Travis CI: bump copyright to 2018. 8 éve
  Yao Wei Tjong 姚伟忠 c99c5fbf64 Clang-Tidy - modernize-use-equals-default. 8 éve
  Eugene Kozlov 5a2bec95f1 Automatic upgrade: override, typedef to using, 0 to nullptr. 8 éve
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 éve
  Lasse Öörni 33bea5392d Rename AnimationBlendingMode to AnimationBlendMode for brevity and similarity with Graphics class BlendMode. Rename ABM_OVERRIDE to ABM_LERP. Implement weight to additive blending. Serialize blend mode over network for AnimationController. 9 éve
  Ivan K 1eeab3f2db Additive animation blending 9 éve
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 éve
  Lasse Öörni ac67a462ba Animation finish event. 10 éve
  Lasse Öörni 29e62526eb Added event for sound playback finished. Deprecate SoundSource::SetAutoRemove() and change samples + NinjaSnowWar to not use it. Fix network replication of SoundSource to work with repeated playback on the same source. 10 éve
  Ivan K 3a7e7f058e LOGWARNING -> URHO3D_LOGWARNING 10 éve
  Lasse Öörni 9b41a9974c Safeguard against animation state or its node getting removed during trigger processing. Iterate using indices instead of iterator in AnimationController::Update() so that adding animation while iterating doesn't cause potential illegal memory access. Fixes #885. 10 éve
  Lasse Öörni 7356bdecfb Add API to Animation / AnimationTrack to create tracks and keyframes and expose it to script. Change AnimationTracks to be stored in a HashMap so that removal and creation is safe without invalidating pointers. Changed the AnimationTriggerPoint API to resemble the AnimationTrack API, and change it to be handled as a value type in AngelScript API. Closes #878. 10 éve
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 éve
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 éve
  Yao Wei Tjong 姚伟忠 f719e3a429 Remove explicit inclusion of precompiled header file. 11 éve
  Yao Wei Tjong 姚伟忠 359efb2d37 Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir. 11 éve
  Yao Wei Tjong 姚伟忠 0a2e601307 Change the include path for Precompiled header to fix MSVC build. 11 éve
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. 11 éve
  Yao Wei Tjong 姚伟忠 bcf7c94ec8 Rename Source/Engine to Source/Urho3D. 11 éve