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Коммит түүх

Эзэн SHA1 Мессеж Огноо
  1vanK 722e2dfceb Typos 5 жил өмнө
  urho3d-travis-ci 1151b8a2d6 Travis CI: bump copyright to 2020. 6 жил өмнө
  SirNate0 637d84d32b Fixed the depth test behavior of debug renderer sphere sectors. 6 жил өмнө
  urho3d-travis-ci a476f0c401 Travis CI: bump copyright to 2019. 7 жил өмнө
  Yao Wei Tjong 姚伟忠 93460b3d12 Clang-Tidy - hicpp-member-init. 7 жил өмнө
  urho3d-travis-ci 70049ba582 Travis CI: bump copyright to 2018. 8 жил өмнө
  Yao Wei Tjong 姚伟忠 d6eb307e34 Clang-Tidy - google-explicit-constructor. 8 жил өмнө
  Yao Wei Tjong 姚伟忠 c99c5fbf64 Clang-Tidy - modernize-use-equals-default. 8 жил өмнө
  Yao Wei Tjong 姚伟忠 5e89e566e6 Clang-Tidy - modernize-use-override. 8 жил өмнө
  Eugene Kozlov ba95abbad8 Add few bindings. Add some TODOs. Non-functional changes. 8 жил өмнө
  Rokas Kupstys 690afb2985 Add vertexStart parameter to DebugRenderer::AddTriangleMesh() 8 жил өмнө
  Eugene Kozlov 5a2bec95f1 Automatic upgrade: override, typedef to using, 0 to nullptr. 8 жил өмнө
  Eugene Kozlov f266475994 Add Sphere::GetPoint and Sphere::GetLocalPoint functions. Add DebugRenderer::AddSphereSector function. 8 жил өмнө
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 жил өмнө
  Lasse Öörni df808db28d Update DebugRenderer comments. Render lines with depth write on and solid triangles with depth write off. 9 жил өмнө
  1vanK 32032d60f7 Solid debug geometry for NavArea 9 жил өмнө
  Lasse Öörni f8ebf2dbc9 Line antialiasing support in Graphics, Material, DebugRenderer classes. Closes #1627. 9 жил өмнө
  Lasse Öörni 48cd15bc5a Store camera projection matrix as API-independent and convert as necessary (preparation for allowing the user to define a custom projection matrix.) Camera GetProjection() API changed; GetGPUProjection() is now used to get the API-specific projection for use as a shader parameter. 9 жил өмнө
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 жил өмнө
  Ivan K f02cd63437 OBJECT -> URHO3D_OBJECT 10 жил өмнө
  aster2013 6bd1d77634 Add baseTypeName argument to OBJECT macro. 10 жил өмнө
  Lasse Öörni b9155ca8b3 CirCle -> Circle. Convert color to uint prior to drawing the lines, instead of converting on each line. 10 жил өмнө
  lixin 8954f1d0a4 fix for typo and coding convention 10 жил өмнө
  lixin 44638345e7 add method for circle,cross,quad debug renderering 10 жил өмнө
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 жил өмнө
  Lasse Öörni 0298740da2 Fix wrong viewport being used in depth-only rendering. Do not setup rendertarget & depth stencil for debug geometry rendering, if nothing to render. 10 жил өмнө
  Lasse Öörni 42c352f2ba Tabs to spaces. Change NavArea Bounds to BoundingBox to match Urho convention elsewhere. Added NavArea component Lua binding. 10 жил өмнө
  JSandusky 567a29d74e Implementation of DetourCrowd and DetourTileCache 10 жил өмнө
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 жил өмнө
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. 11 жил өмнө