コミット履歴

作者 SHA1 メッセージ 日付
  urho3d-travis-ci 1151b8a2d6 Travis CI: bump copyright to 2020. 6 年 前
  urho3d-travis-ci a476f0c401 Travis CI: bump copyright to 2019. 7 年 前
  urho3d-travis-ci 70049ba582 Travis CI: bump copyright to 2018. 8 年 前
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 年 前
  Lasse Öörni 9b51baa445 Separate ConstantBuffer to API-independent and -specific implementations, and unify the header. Add dummy D3D9 constant buffer implementation (that only logs error if used) so that user will not get link errors if attempting to use. 9 年 前
  Lasse Öörni 1ba87dae4c Get rid of API-specific GPUObject class header & implementation. 9 年 前
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 年 前
  Lasse Öörni a3ba4d8ff6 Check HRESULT and log error with it included in case of failure in D3D9/D3D11 code. Clean up releasing GPU objects. Clean up Texture3D to not have a RenderSurface, since it can't be rendered to. Fixed missing Lua Texture3D binding. Fixed binding of Texture3D SetSize() in AngelScript. Added checks to Texture2D/3D SetSize() that zero or negative size is not specified. Closes #1092. 10 年 前
  Ivan K ad2eb74d83 LOGERROR -> URHO3D_LOGERROR 10 年 前
  Yao Wei Tjong 姚伟忠 1a5268f427 Reformat D3D9 and D3D11 source files. 10 年 前
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 年 前
  Lasse Öörni 876d1834eb Add D3D11 sampler states. Fix crash on empty vertex declaration. Fix Matrix3x3 uniforms on D3D11. Modify gpuObjects_ to PODVector. 10 年 前
  Lasse Öörni a1d1f08190 Split uniforms into constant buffers on D3D11. 10 年 前
  Lasse Öörni a936eab7c7 Initial D3D11 constant buffer handling. If URHO3D_D3D11 option given, disable OpenGL, but error out on non-Windows platforms. 10 年 前
  Lasse Öörni 281809121c Skeleton of D3D11 graphics classes. Does not render anything visible yet and many functions lack implementation. 10 年 前