Arnis Lielturks
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72e2342343
Emscripten shell (#2608)
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5 years ago |
1vanK
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722e2dfceb
Typos
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5 years ago |
urho3d-travis-ci
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1151b8a2d6
Travis CI: bump copyright to 2020.
|
6 years ago |
Vitalii Minnakhmetov
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06fa2a728d
Make doxygen catch global enums
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6 years ago |
urho3d-travis-ci
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a476f0c401
Travis CI: bump copyright to 2019.
|
7 years ago |
Rokas Kupstys
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6ed3e46646
FlagSet<> update:
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7 years ago |
Rokas Kupstys
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966590d8e7
Use FlagSet<> for storing masks.
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7 years ago |
Yao Wei Tjong 姚伟忠
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29fed24492
Rinse and repeat by invoking clang-tidy (v3.9) from CLI directly.
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8 years ago |
urho3d-travis-ci
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70049ba582
Travis CI: bump copyright to 2018.
|
8 years ago |
Yao Wei Tjong 姚伟忠
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d6eb307e34
Clang-Tidy - google-explicit-constructor.
|
8 years ago |
Yao Wei Tjong 姚伟忠
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5e89e566e6
Clang-Tidy - modernize-use-override.
|
8 years ago |
TrevorCash
|
876ad35a10
Comment Changes
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8 years ago |
2gitcans
|
33c495f9c0
removed unused parameter from UI::SendDoubleClickEvent
|
8 years ago |
2gitcans
|
a411214e7c
Removed Tabs, replaced FLT_MAX with large float. Capitalized event params
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8 years ago |
2gitcans
|
00b103b5d6
Added missing distance check to the end of ProcessClickBegin. Seperate private function for dispaching double click events and added position of beggining click to double click events.
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8 years ago |
2gitcans
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e78e3ab165
added UI::SetMaxDoubleClickDist and UI::GetMaxDoubpleClickDist
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8 years ago |
Rokas Kupstys
|
a27620bae2
Rename `UI::SetRenderTexture()` to `UI:SetElementRenderTexture()`.
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8 years ago |
Rokas Kupstys
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c5c560e759
3D UI cleanup and update
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8 years ago |
Eugene Kozlov
|
5a2bec95f1
Automatic upgrade: override, typedef to using, 0 to nullptr.
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8 years ago |
Lasse Öörni
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df669fbe1b
Restore earlier HelloGUI sample, instead create separate Hello3DUI which demonstrates 3D UI render to texture. Move getting viewport related to scene from Scene to Renderer, so that Scene doesn't have to know about Renderer unnecessarily. Refactor the internal UI render calls related to rendertarget use.
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8 years ago |
Rokas Kupstys
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16ee7e1121
* Changed `UIComponent::IsValid()` to overriden `UIComponent::IsEnabled()`
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8 years ago |
Iain Merrick
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0450bcd11e
Add configurable oversampling to improve subpixel font rendering (#1953)
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8 years ago |
Iain Merrick
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e603eed814
Add a 'subpixel glyph positions' option to UI (#1953)
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8 years ago |
Iain Merrick
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282f250e3a
Add UI.FontHintLevel property
|
8 years ago |
urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
|
9 years ago |
Lasse Öörni
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5ce39a2955
Support setting a custom size for the UI root element (UI::SetCustomSize()) instead of always auto-resizing according to window size. When "renderui" renderpath command is used, use the current viewport size for UI rendering projection matrix to avoid distortion. If UI root element is smaller than the screen, apply wrapping in GetElementAt(), with the assumption that a copy is being rendered next to it. Related to #1514.
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9 years ago |
urho3d-travis-ci
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c4f6f315ff
Travis CI: bump copyright to 2016.
|
10 years ago |
Lasse Öörni
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a4e22db6e5
Auto-resize the UI root when scale is changed. Fix Console to support scaled UI. Add UI scale Lua bindings. Tweak UI scale AngelScript bindings. Fix UI render scissor region to work properly with scaled UI. Added brief documentation on UI scaling.
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10 years ago |
ninjastone
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4daf7fd3f0
Added rendering scale to UI
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10 years ago |
Ivan K
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f02cd63437
OBJECT -> URHO3D_OBJECT
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10 years ago |