Commit History

Author SHA1 Message Date
  Arnis Lielturks 72e2342343 Emscripten shell (#2608) 5 years ago
  1vanK 722e2dfceb Typos 5 years ago
  urho3d-travis-ci 1151b8a2d6 Travis CI: bump copyright to 2020. 6 years ago
  Vitalii Minnakhmetov 06fa2a728d Make doxygen catch global enums 6 years ago
  urho3d-travis-ci a476f0c401 Travis CI: bump copyright to 2019. 7 years ago
  Rokas Kupstys 6ed3e46646 FlagSet<> update: 7 years ago
  Rokas Kupstys 966590d8e7 Use FlagSet<> for storing masks. 7 years ago
  Yao Wei Tjong 姚伟忠 29fed24492 Rinse and repeat by invoking clang-tidy (v3.9) from CLI directly. 8 years ago
  urho3d-travis-ci 70049ba582 Travis CI: bump copyright to 2018. 8 years ago
  Yao Wei Tjong 姚伟忠 d6eb307e34 Clang-Tidy - google-explicit-constructor. 8 years ago
  Yao Wei Tjong 姚伟忠 5e89e566e6 Clang-Tidy - modernize-use-override. 8 years ago
  TrevorCash 876ad35a10 Comment Changes 8 years ago
  2gitcans 33c495f9c0 removed unused parameter from UI::SendDoubleClickEvent 8 years ago
  2gitcans a411214e7c Removed Tabs, replaced FLT_MAX with large float. Capitalized event params 8 years ago
  2gitcans 00b103b5d6 Added missing distance check to the end of ProcessClickBegin. Seperate private function for dispaching double click events and added position of beggining click to double click events. 8 years ago
  2gitcans e78e3ab165 added UI::SetMaxDoubleClickDist and UI::GetMaxDoubpleClickDist 8 years ago
  Rokas Kupstys a27620bae2 Rename `UI::SetRenderTexture()` to `UI:SetElementRenderTexture()`. 8 years ago
  Rokas Kupstys c5c560e759 3D UI cleanup and update 8 years ago
  Eugene Kozlov 5a2bec95f1 Automatic upgrade: override, typedef to using, 0 to nullptr. 8 years ago
  Lasse Öörni df669fbe1b Restore earlier HelloGUI sample, instead create separate Hello3DUI which demonstrates 3D UI render to texture. Move getting viewport related to scene from Scene to Renderer, so that Scene doesn't have to know about Renderer unnecessarily. Refactor the internal UI render calls related to rendertarget use. 8 years ago
  Rokas Kupstys 16ee7e1121 * Changed `UIComponent::IsValid()` to overriden `UIComponent::IsEnabled()` 8 years ago
  Iain Merrick 0450bcd11e Add configurable oversampling to improve subpixel font rendering (#1953) 8 years ago
  Iain Merrick e603eed814 Add a 'subpixel glyph positions' option to UI (#1953) 8 years ago
  Iain Merrick 282f250e3a Add UI.FontHintLevel property 8 years ago
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 years ago
  Lasse Öörni 5ce39a2955 Support setting a custom size for the UI root element (UI::SetCustomSize()) instead of always auto-resizing according to window size. When "renderui" renderpath command is used, use the current viewport size for UI rendering projection matrix to avoid distortion. If UI root element is smaller than the screen, apply wrapping in GetElementAt(), with the assumption that a copy is being rendered next to it. Related to #1514. 9 years ago
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 years ago
  Lasse Öörni a4e22db6e5 Auto-resize the UI root when scale is changed. Fix Console to support scaled UI. Add UI scale Lua bindings. Tweak UI scale AngelScript bindings. Fix UI render scissor region to work properly with scaled UI. Added brief documentation on UI scaling. 10 years ago
  ninjastone 4daf7fd3f0 Added rendering scale to UI 10 years ago
  Ivan K f02cd63437 OBJECT -> URHO3D_OBJECT 10 years ago