История коммитов

Автор SHA1 Сообщение Дата
  Wei Tjong Yao cddaa40080 Fixed ScriptInstance.cpp to compile under GCC and LLVM. Better Eclipse build environment setup. General code cleanup. During Editor startup, resets scene when loading requested scene from file specified by the parameter fails. 13 лет назад
  Lasse Öörni a40fead7dc Updated license for the new year. 13 лет назад
  Lasse Öörni 7d8558a51f Applied massive patch from weitjong. 13 лет назад
  Lasse Öörni c7fe3c37bd Added sound listener component whose position is automatically taken into account by Audio subsystem. 13 лет назад
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. 13 лет назад
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 лет назад
  Lasse Öörni 53e2198aa7 Use SDL also in Direct3D9 mode for consistent input handling. 13 лет назад
  Lasse Öörni 4b12319ee0 Fixed SDL minimizing. Do not pause SDL audio as it may be bugged, instead mix silence into the audio stream. 13 лет назад
  Lasse Öörni d3e302f197 Added possibility to remove subsystems in explicit order. 13 лет назад
  Lasse Öörni 627d2c94d7 Switched from GLFW & PortAudio back to (modified) SDL 2.0. 13 лет назад
  Lasse Öörni 9d15b80fc4 Audio::IsInterpolated() -> Audio::GetInterpolation(). 14 лет назад
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 лет назад
  Lasse Öörni 80656971de Removed SpinLock class. 14 лет назад
  Lasse Öörni 313610c346 Fixed GCC build. Log amount of created worker threads. 14 лет назад
  Lasse Öörni c8089b1687 Initial work queue & multithreading support. 14 лет назад
  Lasse Öörni de67af8825 CoreData / Data reorganization. 14 лет назад
  Lasse Öörni 456ecfd184 Added missing class documentation. 14 лет назад
  Lasse Öörni 5b44c38d32 Code cleanup. Actually use the added Contains() & Find() functions. 14 лет назад
  Lasse Öörni 7eed016fd8 Added more assertions. 14 лет назад
  Lasse Öörni deb5455a0e Use own DirectSound code in Windows/Direct3D9 mode as PortAudio has tendency for stutter. 14 лет назад
  Lasse Öörni 71603ae52e Initial kNet-based networking implementation. 14 лет назад
  Lasse Öörni aa2491a7ac Moved SharedPtr & SharedArrayPtr to the Container library. 14 лет назад
  Lasse Öörni 16aeec5c32 Re-enabled sound latency adjustment. 14 лет назад
  Lasse Öörni 0d29d818ad Moved from SDL to GLFW & PortAudio. 14 лет назад
  Lasse Öörni b90c1386be Removed unnecessary parentheses. 14 лет назад
  Lasse Öörni fa80179bdf Fixed to compile and run on Ubuntu. 14 лет назад
  Lasse Öörni 432f57b4b0 Use SDL 1.3 in OpenGL mode. 14 лет назад
  Lasse Öörni f60321b20f Use PODVector more extensively. 14 лет назад
  Lasse Öörni f3859c1ed7 Added documentation about containers. 14 лет назад
  Lasse Öörni 516b532a8f Refactored StringUtils as member functions of String & the classes to be converted. 14 лет назад