1vanK
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feb0d90190
Fix portion of warnings
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%!s(int64=3) %!d(string=hai) anos |
1vanK
|
26f3a4f2ca
Style (#2954)
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%!s(int64=3) %!d(string=hai) anos |
1vanK
|
e9616faafd
Minimizing license text in src files (#2924)
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%!s(int64=3) %!d(string=hai) anos |
urhobot
|
c65eaab8a3
GH Actions: Bump copyright year to 2022.
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%!s(int64=4) %!d(string=hai) anos |
urhobot
|
f861a10a61
GH Actions: Bump copyright to 2021.
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%!s(int64=4) %!d(string=hai) anos |
SuperWangKai
|
30a629ca21
Tracy profiler integration. (#2776)
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%!s(int64=4) %!d(string=hai) anos |
urho3d-travis-ci
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1151b8a2d6
Travis CI: bump copyright to 2020.
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%!s(int64=6) %!d(string=hai) anos |
urho3d-travis-ci
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a476f0c401
Travis CI: bump copyright to 2019.
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%!s(int64=7) %!d(string=hai) anos |
Yao Wei Tjong 姚伟忠
|
29fed24492
Rinse and repeat by invoking clang-tidy (v3.9) from CLI directly.
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%!s(int64=8) %!d(string=hai) anos |
urho3d-travis-ci
|
70049ba582
Travis CI: bump copyright to 2018.
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%!s(int64=8) %!d(string=hai) anos |
Yao Wei Tjong 姚伟忠
|
5e89e566e6
Clang-Tidy - modernize-use-override.
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%!s(int64=8) %!d(string=hai) anos |
Eugene Kozlov
|
5a2bec95f1
Automatic upgrade: override, typedef to using, 0 to nullptr.
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%!s(int64=8) %!d(string=hai) anos |
urho3d-travis-ci
|
ee054a1507
Travis CI: bump copyright to 2017.
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%!s(int64=9) %!d(string=hai) anos |
Lasse Öörni
|
a8f1fbc7ed
Ensure work item gets inserted last into the queue if no other option. Closes #1656.
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%!s(int64=9) %!d(string=hai) anos |
urho3d-travis-ci
|
c4f6f315ff
Travis CI: bump copyright to 2016.
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%!s(int64=10) %!d(string=hai) anos |
Ivan K
|
ad2eb74d83
LOGERROR -> URHO3D_LOGERROR
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%!s(int64=10) %!d(string=hai) anos |
Ivan K
|
db15f0358e
PROFILE -> URHO3D_PROFILE
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%!s(int64=10) %!d(string=hai) anos |
Ivan K
|
4bcbae61fe
HANDLER -> URHO3D_HANDLER
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%!s(int64=10) %!d(string=hai) anos |
Lasse Öörni
|
af7ed744f0
URHO3D_THREADING build option. Closes #939.
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%!s(int64=10) %!d(string=hai) anos |
Lasse Öörni
|
bcd2991fa2
Make Octree::Raycast() possible to call from worker threads. This doesn't necessarily mean that it's safe to do so, unless you make sure you're not modifying the scene in the main thread at the same time.
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%!s(int64=10) %!d(string=hai) anos |
Yao Wei Tjong 姚伟忠
|
fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
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%!s(int64=10) %!d(string=hai) anos |
Lasse Öörni
|
ddb9362ef4
Added possibility to new a ParticleEffect from Lua, and exposed missing functions. Fixed crash if ParticleEffect has no color frames. Closes #689.
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%!s(int64=10) %!d(string=hai) anos |
Lasse Öörni
|
3ca9b7d499
Add WorkQueue functions to remove items (single or multiple) before being assigned to worker threads. Closes #690.
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%!s(int64=10) %!d(string=hai) anos |
Lasse Öörni
|
bb2ebf7568
Bump copyright to 2015.
|
%!s(int64=11) %!d(string=hai) anos |
Yao Wei Tjong 姚伟忠
|
f719e3a429
Remove explicit inclusion of precompiled header file.
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%!s(int64=11) %!d(string=hai) anos |
Yao Wei Tjong 姚伟忠
|
0a2e601307
Change the include path for Precompiled header to fix MSVC build.
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%!s(int64=11) %!d(string=hai) anos |
Yao Wei Tjong 姚伟忠
|
b51e419c88
Change impl. file to include the header file from corresponding subdir.
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%!s(int64=11) %!d(string=hai) anos |
Yao Wei Tjong 姚伟忠
|
bcf7c94ec8
Rename Source/Engine to Source/Urho3D.
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%!s(int64=11) %!d(string=hai) anos |