コミット履歴

作者 SHA1 メッセージ 日付
  Lasse Öörni 42ae752d2d Allow BillboardSet / ParticleEmitter to choose whether billboards should face the camera or follow the node orientation. Closes #22. 12 年 前
  Lasse Öörni 02df5b2d02 Write package file size to the end of package files. If package signature is not found from the file beginning, seek to file end and read the size, then seek backward to check if the package file is concatenated eg. in the executable. Alternatively the start offset can be specified manually when opening a package file. Closes #27. 12 年 前
  Lasse Öörni db3bf3fbf9 Added timestep smoothing to Engine. By default the previous 2 frames' timesteps are averaged. 12 年 前
  Lasse Öörni 840d50ce0d Allow to force FreeType autohinting (old 2.3 version behavior.) Reload font faces when global font settings changed. 12 年 前
  Lasse Öörni 267523a738 Adapted Aster Jian's mutable glyph mechanism. Globally switchable on from the UI subsystem. Configurable font texture max size in UI subsystem. 12 年 前
  Lasse Öörni c6a6f71aa3 Finalize LZ4 support. Do not repeatedly allocate compressed data buffer. Do not store global blocksize into the package file header. Increased Android read buffer to 32KB. 12 年 前
  Lasse Öörni 36eb726d36 Add the concept of base class type to Object to simplify determining if a ScriptInstance's handle variable is a Node, Component or Resource. Serialize script's resource handles as ResourceRef attributes and allow editing them. 12 年 前
  Lasse Öörni 25c7aa53c3 Added GetDesktopResolution() to Graphics. 12 年 前
  Lasse Öörni 2fbe931cee Added SetWindowPosition() / GetWindowPosition() to Graphics. 12 年 前
  Lasse Öörni 39c8295eb3 Added editable flag to UI elements. When disabled, will not edit the value (eg. LineEdit text) through user input. Fixes #4. 12 年 前
  Lasse Öörni 36e165596a Create a dedicated depth stencil texture in View3D so that temporary depth stencils are not constantly generated when resizing a View3D. 12 年 前
  Lasse Öörni d22dab085d Restored Variant constructors & equality operators. 12 年 前
  Lasse Öörni 775cea68bb Regenerate Lua API to match AngelScript API page formatting. 12 年 前
  Lasse Öörni dbd7687c56 Added configurable Z bias to Text3D effect. 12 年 前
  Aster Jian 247947f2b1 Update document. 12 年 前
  Lasse Öörni da45ff6b6b Added SceneReplication Lua sample. 12 年 前
  Lasse Öörni 7a55a43725 Tidied up the sample descriptions. 12 年 前
  Lasse Öörni 1cd73e46fd Exposed StaticModelGroup to script. Ported HugeObjectCount example group mode switching to script versions. 12 年 前
  Lasse Öörni b3777b652c Fixed StaticModel::SetModel() getting called instead of AnimatedModel::SetModel() in Lua script. 12 年 前
  Aster Jian b75e301f8b Update Lua script API documention. 12 年 前
  Lasse Öörni 0201c1d961 Undefine TOLUA_RELEASE by default for better Lua crash protection. Re-enable with the CMake build option -DENABLE_SAFE_LUA=0. 12 年 前
  Aster Jian 80acf3e718 Add CreateScriptObject GetScriptObject Lua API in Node class. 12 年 前
  Lasse Öörni c20257cdf7 Merged the shaderData_ and worldTransform_ members of Batch & SourceBatch. The idea is that a batch can define multiple world transforms. For static geometry this means instance transforms. For skinned geometry they are bone transforms instead. 12 年 前
  Aster Jian 78a77a7e36 Add type parameter to VariantMap::GetPtr funcition, so we can get correct type in Lua. 12 年 前
  Lasse Öörni 39fc6dfd64 Fix the scene loading/saving to work from Lua. Before, casts to Deserializer/Serializer would crash due to File's multiple-inheritance. Note that the file still needs to be closed manually. 12 年 前
  Aster Jian 5b1879c0ff Add unsubscribe from event functions in LuaScript and LuaScriptInstance. 12 年 前
  Lasse Öörni 0f5456d35e Avoid unnecessary rendertarget blitting in OpenGL light prepass mode. 12 年 前
  Aster Jian 9098cd92c4 Update LuaScriptAPI document. 12 年 前
  Aster Jian 0f52702801 Fixed Node::LookAtXYZ function default value. 12 年 前
  Aster Jian d830da9801 Add new CreateObject function in LuaScriptInstance, so can create script object from specific Lua file. 12 年 前