Eugene Kozlov
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59391f9523
Source/Tools and Source/Samples automatic upgrade: override, typedef to using, 0 to nullptr.
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8 years ago |
urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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9 years ago |
urho3d-travis-ci
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c4f6f315ff
Travis CI: bump copyright to 2016.
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10 years ago |
Ivan K
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f02cd63437
OBJECT -> URHO3D_OBJECT
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10 years ago |
aster2013
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6bd1d77634
Add baseTypeName argument to OBJECT macro.
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10 years ago |
Yao Wei Tjong 姚伟忠
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6763207787
Complet the rebase to master branch.
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11 years ago |
Lasse Öörni
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bb2ebf7568
Bump copyright to 2015.
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11 years ago |
Yao Wei Tjong 姚伟忠
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b51e419c88
Change impl. file to include the header file from corresponding subdir.
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11 years ago |
Yao Wei Tjong 姚伟忠
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4feb135281
Clean up SDK include dirs. Refactor FindUrho3D CMake module.
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11 years ago |
Lasse Öörni
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d0595084d4
Initial implementation of LogicComponent base class, which should make writing C++ logic/updater components more similar to scripting. Refactored C++ examples to use LogicComponent where possible.
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11 years ago |
Lasse Öörni
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
Lasse Öörni
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ef43398d7f
Added scene load/save to CharacterDemo, both C++ & script versions.
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12 years ago |
Lasse Öörni
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26901cdc4c
Added vehicle sample.
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12 years ago |
Lasse Öörni
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04b00263b0
Moved CharacterDemo to the samples.
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12 years ago |