Pengfei Li
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d9d98cd35b
restore the commits in Sample.inl
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8 years ago |
Pengfei Li
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353fc4d7b3
Consider the initial position for the borderless window
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8 years ago |
Yao Wei Tjong 姚伟忠
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ec102aadfc
Reorder initialization order to suppress Xcode warnings.
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8 years ago |
urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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9 years ago |
Lasse Öörni
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fef73ba4c4
Squashed commit of the following:
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9 years ago |
1vanK
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2a703a5ab1
Add engine parameters const
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9 years ago |
Yao Wei Tjong 姚伟忠
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b2af56a14b
Minor bug fixes.
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9 years ago |
Yao Wei Tjong 姚伟忠
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b99f652892
Minor refactoring on the event profiler subsystem.
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9 years ago |
cosmy
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b057434bfa
Make escape key name consistent between keycode and scancode.
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9 years ago |
Yao Wei Tjong 姚伟忠
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d2fe7b1228
Remove "z" shortcut for console (consistent with scripting samples).
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9 years ago |
hdunderscore
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467c4bd4e8
- Updated sample mouse mode setup.
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9 years ago |
hdunderscore
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54565005e2
Updated HTML5 behavior of the samples, mouse modes and UI cursor.
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9 years ago |
urho3d-travis-ci
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c4f6f315ff
Travis CI: bump copyright to 2016.
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10 years ago |
Lasse Öörni
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6a3bbb8aab
Fix D3D11 constant buffers for VSM. Fix editor shadow mode selection. Fix script API for new shadow modes. Fix debughud for new shadow modes. Edit documentation to refer to new shadow modes. Added contributor credit. Some code convention edits, e.g. VSM instead of Vsm. Dump new NinjaSnowWarShaders.xml file.
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10 years ago |
Xavier Maupeu
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dbcfc9721e
merge VSM shadow
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10 years ago |
Yao Wei Tjong 姚伟忠
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f471dd66dd
Refactor installation structure for Windows platform.
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10 years ago |
Xavier Maupeu
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362242bd3b
update script API for ShadowQuality
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10 years ago |
Lasse Öörni
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8463b48e96
Remove SplitMode enum in favor of a bool to simplify script binding. Reverse the default behavior to not return empty strings to ensure correctness of existing code. Fix resource prefix path list to not require a space. Fix ResourceRefList deserialization. Closes #1014.
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10 years ago |
Yao Wei Tjong 姚伟忠
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587344af8a
Minor cleanup to simplify the override condition for sample code.
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10 years ago |
Yao Wei Tjong 姚伟忠
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f47c04dcee
Minor fix on code comment. [ci skip]
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10 years ago |
Yao Wei Tjong 姚伟忠
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8c8e2a97b5
Allow -pp and URHO3D_PREFIX_PATH to override the sample default paths.
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10 years ago |
Yao Wei Tjong 姚伟忠
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22bd3de807
Refactor resource prefix path parameter to accept a list of paths.
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10 years ago |
Lasse Öörni
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b616aa6272
Merge remote-tracking branch '1vanK/master'
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10 years ago |
JSandusky
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8e39692ef3
Show "Memory usage" DebugHud in all samples (F3 key)
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10 years ago |
Ivan K
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4bcbae61fe
HANDLER -> URHO3D_HANDLER
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10 years ago |
Yao Wei Tjong 姚伟忠
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01cae9de6a
Switch off the sound support for most of the sample apps by default.
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10 years ago |
Yao Wei Tjong 姚伟忠
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cfff44873f
Bump missed out files. [ci skip]
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11 years ago |
Yao Wei Tjong 姚伟忠
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b51e419c88
Change impl. file to include the header file from corresponding subdir.
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11 years ago |
Yao Wei Tjong 姚伟忠
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4feb135281
Clean up SDK include dirs. Refactor FindUrho3D CMake module.
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11 years ago |
aster
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9e716da779
Dump used resource file name at sample exiting.
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11 years ago |