Yao Wei Tjong 姚伟忠
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0a88fdbc21
Remove workaround fix for resource prefix path in Urho3DPlayer too.
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пре 10 година |
Lasse Öörni
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8463b48e96
Remove SplitMode enum in favor of a bool to simplify script binding. Reverse the default behavior to not return empty strings to ensure correctness of existing code. Fix resource prefix path list to not require a space. Fix ResourceRefList deserialization. Closes #1014.
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пре 10 година |
Yao Wei Tjong 姚伟忠
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8c8e2a97b5
Allow -pp and URHO3D_PREFIX_PATH to override the sample default paths.
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пре 10 година |
Yao Wei Tjong 姚伟忠
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22bd3de807
Refactor resource prefix path parameter to accept a list of paths.
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пре 10 година |
Lasse Öörni
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ae52d8ce45
Fix logging in Engine.cpp.
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пре 10 година |
Lasse Öörni
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b616aa6272
Merge remote-tracking branch '1vanK/master'
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пре 10 година |
Lasse Öörni
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6f60ee7f48
Print memory use for all resources in ResourceCache::PrintMemoryUsage(). Change memory budget & use API to use unsigned long long (64bit). Expose GetFileSizeString() to script. Refactor Engine to use PrintMemoryUsage(). Match width of profiler and resource outputs. Rename Profiler::GetData() to Profiler::PrintData() to match the new ResourceCache function.
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пре 10 година |
Ivan K
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4b015f3c51
LOGERRORF -> URHO3D_LOGERRORF
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пре 10 година |
Ivan K
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f3de678cfd
LOGINFOF -> URHO3D_LOGINFOF
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пре 10 година |
Ivan K
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c9a77c8d56
LOGDEBUGF -> URHO3D_LOGDEBUGF
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пре 10 година |
Ivan K
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ecafb47f73
LOGRAW -> URHO3D_LOGRAW
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пре 10 година |
Ivan K
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d53fc4b94b
LOGINFO -> URHO3D_LOGINFO
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пре 10 година |
Ivan K
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db15f0358e
PROFILE -> URHO3D_PROFILE
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пре 10 година |
Ivan K
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4bcbae61fe
HANDLER -> URHO3D_HANDLER
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пре 10 година |
Lasse Öörni
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af7ed744f0
URHO3D_THREADING build option. Closes #939.
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пре 10 година |
Yao Wei Tjong 姚伟忠
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e1341f7261
Replace the usage of Emscripten define and include to follow its norm.
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пре 10 година |
Lasse Öörni
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7b9692cbfb
Disable frame limiter Sleep() on Emscripten builds. Closes #915.
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пре 10 година |
Yao Wei Tjong 姚伟忠
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560ef3bb37
Add Database subsystem. Add new build option to enable it.
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пре 10 година |
Ivan K
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1d845712c8
Internationalization: initial commit
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пре 10 година |
Yao Wei Tjong 姚伟忠
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fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
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пре 10 година |
Lasse Öörni
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d06ffe1445
Merge pull request #680 from urho3d/render-refactor
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пре 10 година |
Lasse Öörni
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006c17f78e
Added command line & engine startup option to disable OpenGL 3.
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пре 10 година |
Yao Wei Tjong 姚伟忠
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10e18da92e
Slightly improve code size and startup speed for Emscripten platform.
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пре 10 година |
Lasse Öörni
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988f1fdc33
Merge branch 'master' into render-refactor
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пре 10 година |
Yao Wei Tjong 姚伟忠
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0fe597223f
Add initial support for integration tests on Emscripten platform.
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пре 10 година |
Lasse Öörni
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88080dad31
Remove Shader Model 2 mode & instancing without stream offset (D3D9) as they are hard to test. Added Graphics::GetApiName() function.
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пре 10 година |
Lasse Öörni
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aa2f27bc73
Do not use the mobile framerate limit on Emscripten as frame limiting to 60fps will be choppy. Rather rely on vsync.
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пре 10 година |
Yao Wei Tjong 姚伟忠
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e076d037c6
Minor convention and code clean up.
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пре 11 година |
hdunderscore
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ee00a78d2b
- Fixed hidden OS cursor behaviour in Emscripten.
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пре 11 година |
Lasse Öörni
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bb2ebf7568
Bump copyright to 2015.
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пре 11 година |