Историја ревизија

Аутор SHA1 Порука Датум
  Yao Wei Tjong 姚伟忠 0a88fdbc21 Remove workaround fix for resource prefix path in Urho3DPlayer too. пре 10 година
  Lasse Öörni 8463b48e96 Remove SplitMode enum in favor of a bool to simplify script binding. Reverse the default behavior to not return empty strings to ensure correctness of existing code. Fix resource prefix path list to not require a space. Fix ResourceRefList deserialization. Closes #1014. пре 10 година
  Yao Wei Tjong 姚伟忠 8c8e2a97b5 Allow -pp and URHO3D_PREFIX_PATH to override the sample default paths. пре 10 година
  Yao Wei Tjong 姚伟忠 22bd3de807 Refactor resource prefix path parameter to accept a list of paths. пре 10 година
  Lasse Öörni ae52d8ce45 Fix logging in Engine.cpp. пре 10 година
  Lasse Öörni b616aa6272 Merge remote-tracking branch '1vanK/master' пре 10 година
  Lasse Öörni 6f60ee7f48 Print memory use for all resources in ResourceCache::PrintMemoryUsage(). Change memory budget & use API to use unsigned long long (64bit). Expose GetFileSizeString() to script. Refactor Engine to use PrintMemoryUsage(). Match width of profiler and resource outputs. Rename Profiler::GetData() to Profiler::PrintData() to match the new ResourceCache function. пре 10 година
  Ivan K 4b015f3c51 LOGERRORF -> URHO3D_LOGERRORF пре 10 година
  Ivan K f3de678cfd LOGINFOF -> URHO3D_LOGINFOF пре 10 година
  Ivan K c9a77c8d56 LOGDEBUGF -> URHO3D_LOGDEBUGF пре 10 година
  Ivan K ecafb47f73 LOGRAW -> URHO3D_LOGRAW пре 10 година
  Ivan K d53fc4b94b LOGINFO -> URHO3D_LOGINFO пре 10 година
  Ivan K db15f0358e PROFILE -> URHO3D_PROFILE пре 10 година
  Ivan K 4bcbae61fe HANDLER -> URHO3D_HANDLER пре 10 година
  Lasse Öörni af7ed744f0 URHO3D_THREADING build option. Closes #939. пре 10 година
  Yao Wei Tjong 姚伟忠 e1341f7261 Replace the usage of Emscripten define and include to follow its norm. пре 10 година
  Lasse Öörni 7b9692cbfb Disable frame limiter Sleep() on Emscripten builds. Closes #915. пре 10 година
  Yao Wei Tjong 姚伟忠 560ef3bb37 Add Database subsystem. Add new build option to enable it. пре 10 година
  Ivan K 1d845712c8 Internationalization: initial commit пре 10 година
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. пре 10 година
  Lasse Öörni d06ffe1445 Merge pull request #680 from urho3d/render-refactor пре 10 година
  Lasse Öörni 006c17f78e Added command line & engine startup option to disable OpenGL 3. пре 10 година
  Yao Wei Tjong 姚伟忠 10e18da92e Slightly improve code size and startup speed for Emscripten platform. пре 10 година
  Lasse Öörni 988f1fdc33 Merge branch 'master' into render-refactor пре 10 година
  Yao Wei Tjong 姚伟忠 0fe597223f Add initial support for integration tests on Emscripten platform. пре 10 година
  Lasse Öörni 88080dad31 Remove Shader Model 2 mode & instancing without stream offset (D3D9) as they are hard to test. Added Graphics::GetApiName() function. пре 10 година
  Lasse Öörni aa2f27bc73 Do not use the mobile framerate limit on Emscripten as frame limiting to 60fps will be choppy. Rather rely on vsync. пре 10 година
  Yao Wei Tjong 姚伟忠 e076d037c6 Minor convention and code clean up. пре 11 година
  hdunderscore ee00a78d2b - Fixed hidden OS cursor behaviour in Emscripten. пре 11 година
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. пре 11 година