Commit History

Author SHA1 Message Date
  Eugene Kozlov 5a2bec95f1 Automatic upgrade: override, typedef to using, 0 to nullptr. 8 years ago
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 years ago
  Eugene Kozlov d344cae791 Add new face camera mode to BillboardSet and Text3D. 9 years ago
  Lasse Öörni 5b70c5da64 Restore earlier method of defining camera frustum when a custom projection matrix is not in use, to improve deferred depth reconstruction accuracy. Related to #1551. 9 years ago
  Lasse Öörni bc8074a6f5 Added SetProjection() to camera, which sets custom projection matrix. This is reset by modifying any of the standard projection parameters (farClip, FOV etc.) Make sure camera's actual far & near clip are based on the projection matrix. 9 years ago
  Lasse Öörni 871e52fadd Base frustum calculation on the projection matrix. 9 years ago
  Lasse Öörni 48cd15bc5a Store camera projection matrix as API-independent and convert as necessary (preparation for allowing the user to define a custom projection matrix.) Camera GetProjection() API changed; GetGPUProjection() is now used to get the API-specific projection for use as a shader parameter. 9 years ago
  Lasse Öörni 7a16f9ca66 Clarify use of ScreenToWorldPoint(). Closes #1504. 9 years ago
  tommy3 6fbe9537f4 Normal comment to doxygen comment. 9 years ago
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 years ago
  Lasse Öörni eb9c04fcac Make sure ScreenToWorldPoint() correctly returns points on a plane with the specified distance (Z). 10 years ago
  Ivan K f02cd63437 OBJECT -> URHO3D_OBJECT 10 years ago
  aster2013 6bd1d77634 Add baseTypeName argument to OBJECT macro. 10 years ago
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 years ago
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 years ago
  Lasse Öörni 97692453f5 Do not force camera aspect ratio to 1.0 when modifying orthographic size as an attribute. Fixes #571. 11 years ago
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. 11 years ago
  Yao Wei Tjong 姚伟忠 bcf7c94ec8 Rename Source/Engine to Source/Urho3D. 11 years ago