cosmy
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b057434bfa
Make escape key name consistent between keycode and scancode.
|
9 years ago |
Lasse Öörni
|
8d2c7230f0
Prevent Android / iOS reporting the mouse as grabbed. Closes #1337.
|
9 years ago |
Yao Wei Tjong 姚伟忠
|
8ac6bc2666
Add new API to get joystick by its name.
|
9 years ago |
hdunderscore
|
ace93bd98a
- Fix touch input bug (https://github.com/urho3d/Urho3D/issues/1303)
|
9 years ago |
hdunderscore
|
97a94f9022
Updated mouse suppression and relative code.
|
9 years ago |
hdunderscore
|
54565005e2
Updated HTML5 behavior of the samples, mouse modes and UI cursor.
|
9 years ago |
Yao Wei Tjong 姚伟忠
|
fba647f7f8
Refactor to handle graphics restore similarly between iOS and Android.
|
9 years ago |
Yao Wei Tjong 姚伟忠
|
5bcd5e4b1d
Merge SDL 2.0.4
|
10 years ago |
urho3d-travis-ci
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c4f6f315ff
Travis CI: bump copyright to 2016.
|
10 years ago |
ninjastone
|
f39dbb2830
Fix touch positions in scaled UI.
|
10 years ago |
Lasse Öörni
|
99d93393d1
Prevent losing input focus when using an external window, as the window flags are not reliable in that case.
|
10 years ago |
Lasse Öörni
|
973a6fa807
Use _WIN32 consistently in Urho3D engine code. Simplify some preprocessor conditionals. Closes #1036.
|
10 years ago |
Lasse Öörni
|
c8eb116df9
Do not reset input state on subsequent screen mode changes, to allow key-ups / mouse-ups to happen naturally. Closes #1012.
|
10 years ago |
Ivan K
|
4b015f3c51
LOGERRORF -> URHO3D_LOGERRORF
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10 years ago |
Ivan K
|
ad2eb74d83
LOGERROR -> URHO3D_LOGERROR
|
10 years ago |
Ivan K
|
3a7e7f058e
LOGWARNING -> URHO3D_LOGWARNING
|
10 years ago |
Ivan K
|
d53fc4b94b
LOGINFO -> URHO3D_LOGINFO
|
10 years ago |
Ivan K
|
db15f0358e
PROFILE -> URHO3D_PROFILE
|
10 years ago |
Ivan K
|
4bcbae61fe
HANDLER -> URHO3D_HANDLER
|
10 years ago |
Yao Wei Tjong 姚伟忠
|
e1341f7261
Replace the usage of Emscripten define and include to follow its norm.
|
10 years ago |
Lasse Öörni
|
e55915502e
Added MM_FREE mouse mode, which allows the cursor to move around and go out of the window also when hidden, and give accurate GetMousePosition() readings when inside the window. Closes #904.
|
10 years ago |
Yao Wei Tjong 姚伟忠
|
f7a30b8306
Add back the logic to first check if keybinding length is correct.
|
10 years ago |
Yao Wei Tjong 姚伟忠
|
ded284e6c3
Fix a copy pasta error.
|
10 years ago |
Yao Wei Tjong 姚伟忠
|
530950ed7c
Store keymap bindings for hat using an IntRect instead of String.
|
10 years ago |
cosmy
|
1b9f1f7fd9
Wrong Casting
|
10 years ago |
Yao Wei Tjong 姚伟忠
|
fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
|
10 years ago |
Lasse Öörni
|
f42dd05319
Restored the previous mouse move logic for Emscripten only.
|
10 years ago |
Lasse Öörni
|
16a1894cb2
Never use SDL mouse move event data when mouse is hidden and being recentered, as that causes RELATIVE mode to return wrong mouse deltas on OSX.
|
10 years ago |
Lasse Öörni
|
79e89dfad3
Fix losing input focus right after startup on Linux.
|
10 years ago |
Lasse Öörni
|
a716bbcf61
Fix mouse move jumps in mixed touch & mouse usage.
|
10 years ago |