Lasse Öörni
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03602fbd1c
Use the "click to focus" mechanism on all desktop platforms in windowed & mouse-hidden mode. Code cleanup in Input.
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10 years ago |
Yao Wei Tjong 姚伟忠
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b2c2bb372b
Attempt to suppress some of the compiler warnings from iOS 64bit build.
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10 years ago |
Lasse Öörni
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474d725c5a
Do not recenter mouse during window resize to fix erratic window sizes on Linux. Removed unnecessary input code. Check for external window before recentering mouse in relative mode.
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10 years ago |
Lasse Öörni
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acfeab71d1
Remove the OSX REQUIRE_CLICK_TO_FOCUS mechanism as it seems to not be necessary, and does not work with the event flushing when not focused.
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10 years ago |
hdunderscore
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603e5fd7b8
Reverting a change to fix an input bug -- mouse mode relative wasn't being recentered in non-emscripten builds.
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10 years ago |
hdunderscore
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5c0e992ef1
Fixed a bug in touch input for Emscripten.
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11 years ago |
hdunderscore
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22d0f41943
- Restricted input processing while input focus is false.
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11 years ago |
hdunderscore
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129f2f7dd9
Fixed an issue in Emscripten with mouse jumping when exiting mouse mode MM_RELATIVE (Pointer Lock), and a mouse jump when entering pointer lock for the first time and pressing a mouse button.
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11 years ago |
Yao Wei Tjong 姚伟忠
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e076d037c6
Minor convention and code clean up.
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11 years ago |
hdunderscore
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ee00a78d2b
- Fixed hidden OS cursor behaviour in Emscripten.
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11 years ago |
Yao Wei Tjong 姚伟忠
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19ab396e74
Add new Emscripten/CMake toolchain file based on Urho3D convention.
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11 years ago |
Yao Wei Tjong 姚伟忠
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6763207787
Complet the rebase to master branch.
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11 years ago |
t
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5d92f18b46
engine source changes for emscripten
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11 years ago |
Lasse Öörni
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bb2ebf7568
Bump copyright to 2015.
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11 years ago |
Yao Wei Tjong 姚伟忠
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f719e3a429
Remove explicit inclusion of precompiled header file.
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11 years ago |
Lasse Öörni
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f1545328b3
Hack fix for window size on iOS 8. Fix screen joysticks not resizing along with the screen. Note that there may still be other iOS 8 orientation bugs, for example related to the screen keyboard. These are pending a proper fix from SDL. Closes #553.
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11 years ago |
Lasse Öörni
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52aa4bc780
Use SDL_PollEvent() instead of SDL_PumpEvents() / SDL_PeepEvent() for subjectively smoother mouse input under vsync (Windows.)
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11 years ago |
Yao Wei Tjong 姚伟忠
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359efb2d37
Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir.
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11 years ago |
Yao Wei Tjong 姚伟忠
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0a2e601307
Change the include path for Precompiled header to fix MSVC build.
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11 years ago |
Yao Wei Tjong 姚伟忠
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b51e419c88
Change impl. file to include the header file from corresponding subdir.
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11 years ago |
Yao Wei Tjong 姚伟忠
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4feb135281
Clean up SDK include dirs. Refactor FindUrho3D CMake module.
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11 years ago |
Yao Wei Tjong 姚伟忠
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bcf7c94ec8
Rename Source/Engine to Source/Urho3D.
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11 years ago |