Revīziju vēsture

Autors SHA1 Ziņojums Datums
  Eugene Kozlov 7a3ec74ea4 Refactor attributes. Minor changes. 8 gadi atpakaļ
  Eugene Kozlov d16abdeec1 Add dynamic triangle meshes support. 8 gadi atpakaļ
  Eugene Kozlov 5a2bec95f1 Automatic upgrade: override, typedef to using, 0 to nullptr. 8 gadi atpakaļ
  Eugene Kozlov a97ad88ead Revert "Remove OnSetAttribute hooks from Light, Terrain, Zone, OffMeshConnection, CollisionShape, Constraint, Constraint2D and RigidBody components." 8 gadi atpakaļ
  Eugene Kozlov c55bbb4230 Remove OnSetAttribute hooks from Light, Terrain, Zone, OffMeshConnection, CollisionShape, Constraint, Constraint2D and RigidBody components. 8 gadi atpakaļ
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 gadi atpakaļ
  Eugene Kozlov a69df6344a Replace new/delete with UniquePtr in simplest cases. 9 gadi atpakaļ
  David Feltell 4418919180 Allow custom collision shapes + algorithms. 9 gadi atpakaļ
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 gadi atpakaļ
  Ivan K f02cd63437 OBJECT -> URHO3D_OBJECT 10 gadi atpakaļ
  aster2013 6bd1d77634 Add baseTypeName argument to OBJECT macro. 10 gadi atpakaļ
  Lasse Öörni c4e3633baf Store CustomGeometry's componentID instead of nodeID to CollisionShape in SetCustomConvexHull() & SetCustomTriangleMesh() functions. This allows using multiple customgeometries in the same node. 10 gadi atpakaļ
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 gadi atpakaļ
  Lasse Öörni 7bff2a4734 Fixes for moving a node from one scene to another. Related CollisionShape & Constraint fixes. 10 gadi atpakaļ
  Lasse Öörni 52b739e2a4 Initial work to separate Component's association with its owner node and scene (OnNodeSet() and OnSceneSet()). This should allow components to work properly when moved from one scene to another, or when created initially outside a scene, and be removed from rendering & physics when removed from the scene, even if the node's refcount keeps it alive after the removal. 10 gadi atpakaļ
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 gadi atpakaļ
  Lasse Öörni c2535edac3 Added LOD level attribute support to Terrain collision shape & SetTerrain() function. This works like mipmap levels: each successive LOD level halves the resolution. Closes #639. 11 gadi atpakaļ
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. 11 gadi atpakaļ
  Yao Wei Tjong 姚伟忠 bcf7c94ec8 Rename Source/Engine to Source/Urho3D. 11 gadi atpakaļ